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Hypnotic Gaze: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| image = Hypnotic Gaze.webp | | image = Hypnotic Gaze.webp | ||
| class learns at level 2 = Enchantment | | class learns at level 2 = Enchantment School | ||
| summary = '''Hypnotic Gaze''' is an [[Enchantment School]] Wizard class action that attempts to Incapacitate a creature. You can maintain your gaze to keep it going | | summary = '''Hypnotic Gaze''' is an [[Enchantment School]] Wizard class action that attempts to Incapacitate a creature. You can maintain your gaze to keep it going | ||
| description = {{Cond|Charmed|Charm}} and {{Cond|Incapacitated|Incapacitates}} a creature. It cannot attack you. It cannot act. | | description = {{Cond|Charmed|Charm}} and {{Cond|Incapacitated|Incapacitates}} a creature. It cannot attack you. It cannot act. |
Latest revision as of 05:42, 19 November 2024
Hypnotic Gaze is an Enchantment School Wizard class action that attempts to Incapacitate a creature. You can maintain your gaze to keep it going
Description
and a creature. It cannot attack you. It cannot act.
You can your Hypnotic Gaze each turn to extend its duration.The condition ends upon taking damage.
Properties
- Cost:
- Action
- Details:
- Melee: 1.5 m / 5 ft
- Recharge: Long rest
- WIS Save (Spell save DC)
Condition: Hypnotic Gaze
Duration: 2 turns
Spell save DC Wisdom saving throw
- Can't move or take actions, bonus actions, or reactions.
- Spellcaster has Advantage on Ability Checks in dialogue.
- Removed upon taking damage.
- Duration can be extended with
How to learn
Classes:
- Class level 2: Enchantment School