Divination School
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Divination School is one of the subclasses of Wizard. These Wizards specialize in fates and knowledge. They can manipulate random outcomes and see the unseen.
Subclass features edit
This subclass obtains all the features from its base class, Wizard, in addition to its unique features outlined below.
Level 2 edit
- Divination Savant
- Halves the cost to learn Divination spells from Scrolls. Learning these spells will only cost
25 gp per spell level.
- Portent
- Your dreams grant you glimpses that let you influence the future. After each Long Rest, the user gains two random Portent Dice. During the day, they can use their reaction to change the die of an Attack Roll or Saving Throw rolled near them to one of their Portent Dice. Each Portent Die can only be used once; unused Portent Dice are lost at the end of the day.
Level 6 edit
- Expert Divination
- You gain an additional Portent Die. When taking a Short Rest you receive a set of Prophecies. Complete them to regain missing Portent Dice.
Level 10 edit
Both Third Eye bonuses can be active at the same time.
- Third Eye: Darkvision ()
- You gain the ability to see in the dark out to a range of 24 m / 80 ft ( Recharge: Long rest.)
- Third Eye: See Invisibility ()
- Become able to see creatures, and possibly reveal them to others. ( Recharge: Long rest.)