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Ray of Frost: Difference between revisions

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| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 1 = High Elf, High Half-Elf
| race learns at level 2 =  
| race learns at level 2 =  
| granted by feats = Spell Sniper, Magic Initiate: Wizard, Magic Initiate: Sorcerer
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard, Spell Sniper
| granted by items = Mourning Frost
| granted by items = Mourning Frost
| summary = It deals {{DamageType|Cold}} damage to the target and slows it down.
| summary = It deals {{DamageType|Cold}} damage to the target and slows it down.

Revision as of 19:21, 31 December 2023

Template:Up to date

For the equivalent Way of the Four Elements Way of the Four Elements spell, see Chill of the Mountain Chill of the Mountain.
Ray of Frost.webp

Ray of Frost is a cantrip (Evocation). It deals Damage TypesCold damage to the target and slows it down.

Description

Reduces the target's Movement Speed by 3 m / 10 ft.

Properties

Cost
Action
Damage
D8 Cold.png 1d8 (1~8) Damage TypesCold
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases to 2d8Damage TypesCold.

When the spellcaster reaches Level 10, the damage increases to 3d8Damage TypesCold.

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

The incantation for Ray of Frost is Glacies, Latin for "ice".

Visuals

External Links