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Orin/Combat: Difference between revisions

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(Added Allies and Attacks/Abilities sections, reorganized other sections, added her unique Slayer form stats)
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{{PageSeo
{{PageSeo
| title = Fighting Orin the Red
| title = Fighting Orin the Red
| description = This page focuses on Orin's behavior during combat and how to fight him.
| description = This page focuses on Orin's behavior during combat and how to fight her.
| image = Edward-vanderghote-orin.webp
| image = Edward-vanderghote-orin.webp
}}
}}
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| feature16_name = Uncanny Dodge
| feature16_name = Uncanny Dodge
| feature16_description = When an attack hits you, you only take half the usual damage.  
| feature16_description = When an attack hits you, you only take half the usual damage.  
}}
{{Infobox statistics
| name = Orin
| image = Baldurs-Gate-3-Slayer-Form.webp
| imagesize = 0.7
| size = Large
| type = Monstrosity
| armour_class = 18
| hit_points = 175
| hit_points_tactician = 238
| movement_speed_meters = 10
| movement_speed_feet = 30
| weight_kg = 400
| weight_lb = 800
| hiddenlevel = 12
| str = 25
| dex = 18
| con = 17
| int = 14
| wis = 16
| cha = 19
| dex_save_proficiency = yes
| int_save_proficiency = yes
| initiative = +4
| condition1_name = Slayer Form
| condition1_description = Affected entity has embraced its savage compulsions, allowing it to assume its Slayer form.
| condition2_name = Unstoppable
| condition2_description = Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Cannot be moved by any external forces.
| condition3_name = Legendary Resistance: Incapacitation
| condition3_description = +10 to your next saving throw against being Incapacitated. You can use this 3 times.
| condition3_mode = Tactician
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Evasion
| feature2_description = You receive less damage from spells or effects that require a DEX save.
| feature3_name = Fast Hands
| feature3_description = You gain an extra Bonus action.
| feature4_name = Immutable Form
| feature4_description = Immune to having your form changed. +5 to saving throws against being Banished.
| feature5_name = Legendary Action: Murderous Retort
| feature5_description = Use a Legendary Action to immediately strike back at your attacker.
| feature5_mode = Honour
| feature6_name = Magic Resistance
| feature6_description = Advantage on saving throws against spells and other magical effects.
| feature7_name = Opportunity Attack
| feature7_description = Automatically attack an enemy moving out of your reach.
| feature8_name = Perfect Sentry
| feature8_description = Cannot be Surprised.
| feature9_name = Reliable Talent
| feature9_description = Ability checks with proficient skills have a floor of 10.
| feature10_name = Slayer's Improved Extra Attack
| feature10_description = You can make two additional attacks after attacking with your main hand weapon.
| feature11_name = Uncanny Dodge
| feature11_description = When an attack hits you, you only take half the usual damage.
}}
}}
This page focuses on [[Orin]]'s behavior during turn-based combat gameplay.
This page focuses on [[Orin]]'s behavior during turn-based combat gameplay.


== Attacks and abilities ==
== Attacks and abilities ==
===Slayer Form===
* All [[Slayer]] attacks and abilities. (See [[Slayer#Attacks_and_Abilities]])
{{Feature box|name=Sanguine Animation|image name=Let the Slaughter Begin.webp|* Nearby Blood surfaces transform into [[Bloodmarrow Skeleton]]s under your control.
{{Range|m=16|ft=53}}
{{Action}}}}
===Humanoid Form===
{{UnderConstruction|section}}
{{UnderConstruction|section}}


== Allies ==
== Allies ==
{{UnderConstruction|section}}
 
* [[Death's Head of Bhaal Fustian]]
* [[Invoker of Bhaal Hivune]]
 
* [[Reaper of Bhaal Liya]]
* [[Reaper of Bhaal Snirr]]
* [[Reaper of Bhaal Ogga]]
* [[Reaper of Bhaal Hiila]]
* [[Reaper of Bhaal Eglantine]]
* [[Reaper of Bhaal Dhoria]]
 
* [[Boon of Bhaal]] (Only while [[Reaper of Bhaal|Reapers of Bhaal]] are chanting)


== Encounters ==
== Encounters ==
Orin can be fought at the [[Bhaal Temple]] in the [[Undercity Ruins]].  For the fight, she will take the form of the Slayer (see [[Slayer]] for a list of its attacks).
She will be surrounded by various Bhaal cultists under the effect of [[Sanctuary]] who will not enter combat on their own. As long as at least one of the cultists are alive, the [[Boon of Bhaal]] will take one action at the end of each turn. The [[Boon of Bhaal]] is represented by a big skull above the Chamber's door. It will be able to give Orin at least 7 stacks of [[Unstoppable]] each round.


If the player convinces Orin that [[Sarevok]] is her father, or successfully taunts her about it, [[Bhaal]] will force her to transform into the Slayer Form, and she'll start the fight with [[A Mist Most Scarlet (Condition)|A Mist Most Scarlet]].
===Regular Encounter===
Orin can be fought at the [[Bhaal Temple]] in the [[Undercity Ruins]].  For the fight, she will take the form of the Slayer (see [[Slayer]] for a list of its attacks). Orin will begin the fight with either 7 stacks of {{cond|Unstoppable}} on ''Balanced'' difficulty or 12 stacks of {{cond|Unstoppable}} on ''Tactician'' difficulty. These stacks are refreshed by [[Boon of Bhaal]] at the end of every round, so long as at least 1 [[Reaper of Bhaal]] is still chanting.
 
The 6 [[Reaper of Bhaal|Reapers of Bhaal]] start the battle with {{cond|Sanctuary}} and will continually chant to activate [[Boon of Bhaal]], which is represented by the giant skull over the Chamber's door. The Reapers of Bhaal do not directly participate in the fight until either Orin is defeated or their chanting is disrupted by conditions such as {{cond|Prone}}, {{cond|Silenced}}, {{cond|Hypnotised}}, {{cond|Fearful}}, or {{cond|Stunned}}.
 
Prior to the fight, if the player uses {{SAI|Speak with Dead}} on [[Helena Anchev|Helena Anchev's]] corpse they can discover that she betrayed Orin on [[Sarevok|Sarevok's]] orders. If you tell Orin this and then taunt her further by succeeding a {{Ability Check|Deception|25}}, {{Ability Check|Persuasion|25}}, or {{Ability Check|Religion|25}}, Orin will completely break down. [[Bhaal]] will then forcibly transform her into the Slayer Form, and give her the unique buff {{cond|A Mist Most Scarlet}}.


While in Slayer form, she will have [[Slayer's Improved Extra Attack]], allowing her to make two additional attacks after attacking with her main-hand weapon.
In Honour mode, she will have {{SAI|Legendary Action: Sanguine Lash}} in her slayer form, allowing her to use {{SAI|Sanguine Lash}} as a reaction once per round. She will also have [[Legendary Resistance: Incapacitation (Condition)|Legendary Resistance]] against being incapacitated. The [[Boon of Bhaal]] gains a legendary action [[Bhaal's Edict]] - if Orin did not use her own legendary actions this turn, the [[Boon of Bhaal]] will force [[Bhaal's Edict]] upon one of your party members. If that party member is unable to kill another creature, they will die upon ending their turn.


In Honour mode, she will have [[Legendary Action: Sanguine Lash]] in her slayer form, allowing her to use [[Sanguine Lash]] as a reaction once per round. She will also have [[Legendary Resistance: Incapacitation (Condition)|Legendary Resistance]] against being incapacitated. The [[Boon of Bhaal]] gains a legendary action [[Bhaal's Edict]] - if Orin did not use her own legendary actions this turn, the [[Boon of Bhaal]] will force [[Bhaal's Edict]] upon one of your party members. If that party member is unable to kill another creature, they will die upon ending their turn.
===Dark Urge Encounter (The Duel)===
As the [[Dark Urge]], the player will be able to agree to a duel against Orin. The duel will separate you from your companions. Orin will not be granted the [[Unstoppable]] feature during the duel and the [[Boon of Bhaal]] will not be active. Dying during the duel will not result in an immediate game over, but will impact the personal story of the [[Dark Urge]]. Your allies will then start fighting the normal version of the encounter against Orin and her cultists. While Orin will not heal any damage done to her in the duel, she will gain the [[Unstoppable]] feature she normally has.


As the [[Dark Urge]] the player will be able to agree to a duel against Orin. The duel will separate you from your companions. Orin will not be granted the [[Unstoppable]] feature during the duel and the [[Boon of Bhaal]] will not be active. Dying during the duel will not result in an immediate game over, but will impact the personal story of the [[Dark Urge]]. Your allies will then start fighting the normal version of the encounter against Orin and her ritualists. While Orin will not heal any damage done to her in the duel, she will gain the [[Unstoppable]] feature she normally has.
Depending on your choices in [[Act 2]], Orin will have different forms that you can fight against.  


Depending on your choices in [[Act 2]] Orin will have different forms that you can fight against. If you have been granted the slayer's form, Orin will instead battle in her humanoid form. Note that when conversing before the fight, the Urge will have the opportunity to transform into the Slayer through dialogue. If this option is taken, they will be able to transform an additional time during combat (if the form is removed), rather than having to wait for a long rest.  
If you have been granted the [[Slayer|Slayer form]], then Orin will fight in her humanoid form. Note that when conversing before the fight, the Urge will have the opportunity to transform into the Slayer through dialogue. If this option is taken, they will be able to transform an additional time during combat (if the form is removed), rather than having to wait for a long rest. While in humanoid form, Orin will dual-wield  [[Crimson Mischief]] and [[Bloodthirst]]. She will also gain one stack of [[Murderous Strikes (Condition)|Murderous Strikes]] per successful hit. After gaining five stacks of [[Murderous Strikes (Condition)|Murderous Strikes]], she will lose all stacks and be able to use her [[Deathbringer Assault (Orin)|Deathbringer's Assault]] to attack seven times. In Honour mode, Orin will use Deathbringers Assault for her reaction with Murderous Retort when it becomes available.
While in the humanoid form, she will dual-wield  [[Crimson Mischief]] and [[Bloodthirst]]. She will also gain one stack of [[Murderous Strikes (Condition)|Murderous Strikes]] per successful hit. After gaining five stacks of [[Murderous Strikes (Condition)|Murderous Strikes]], she will lose all stacks and be able to use her [[Deathbringer Assault (Orin)|Deathbringer's Assault]] to attack seven times. In Honour mode, Orin will use Deathbringers Assault for her reaction with Murderous Retort when it becomes available.


If you do not have the slayer form Orin will instead transform into the slayer during the cutscene. Her slayer form is different from your own slayer form as it does not function like a [[Wildshape]] or [[Polymorph]] - reducing her to 0 hit points will kill her. She will also not be able to use opportunity attacks as the slayer during the duel.
If you do not have the Slayer Form, then Orin will fight in her Slayer form. Her version is different from your own slayer form as it does not function like a [[Wildshape]] or [[Polymorph]] - reducing her to 0 hit points will kill her. She will also not be able to use opportunity attacks as the slayer during the duel.


==Achievements==
==Achievements==
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== Notes ==
== Notes ==
{{UnderConstruction|section}}
* Orin's [[Slayer]] form has higher stats than the version used by the [[Dark Urge]].
* While the player needs to read {{RarityItem|Regarding the Slayer}} as [[The Dark Urge]] in order to use {{SAI|Piercing Growl}} in their Slayer form, Orin's version automatically has that ability.
 


[[Category:Combat guides]]
[[Category:Combat guides]]

Revision as of 09:52, 22 March 2024


This page focuses on Orin's behavior during turn-based combat gameplay.

Attacks and abilities

Slayer Form


Let the Slaughter Begin.webp
Sanguine Animation Sanguine Animation ()
Nearby Blood surfaces transform into Bloodmarrow Skeletons under your control.
 Range: 16 m / 53 ft

Humanoid Form

Allies

Encounters

Regular Encounter

Orin can be fought at the Bhaal Temple in the Undercity Ruins. For the fight, she will take the form of the Slayer (see Slayer for a list of its attacks). Orin will begin the fight with either 7 stacks of Unstoppable Unstoppable on Balanced difficulty or 12 stacks of Unstoppable Unstoppable on Tactician difficulty. These stacks are refreshed by Boon of Bhaal at the end of every round, so long as at least 1 Reaper of Bhaal is still chanting.

The 6 Reapers of Bhaal start the battle with Sanctuary Sanctuary and will continually chant to activate Boon of Bhaal, which is represented by the giant skull over the Chamber's door. The Reapers of Bhaal do not directly participate in the fight until either Orin is defeated or their chanting is disrupted by conditions such as Prone Prone, Silenced Silenced, Hypnotised Hypnotised, Fearful Fearful, or Stunned Stunned.

Prior to the fight, if the player uses Speak with Dead Speak with Dead on Helena Anchev's corpse they can discover that she betrayed Orin on Sarevok's orders. If you tell Orin this and then taunt her further by succeeding a DC 25 Deception check, DC 25 Persuasion check, or DC 25 Religion check, Orin will completely break down. Bhaal will then forcibly transform her into the Slayer Form, and give her the unique buff A Mist Most Scarlet A Mist Most Scarlet.

In Honour mode, she will have Legendary Action: Sanguine Lash Legendary Action: Sanguine Lash in her slayer form, allowing her to use Sanguine Lash Sanguine Lash as a reaction once per round. She will also have Legendary Resistance against being incapacitated. The Boon of Bhaal gains a legendary action Bhaal's Edict - if Orin did not use her own legendary actions this turn, the Boon of Bhaal will force Bhaal's Edict upon one of your party members. If that party member is unable to kill another creature, they will die upon ending their turn.

Dark Urge Encounter (The Duel)

As the Dark Urge, the player will be able to agree to a duel against Orin. The duel will separate you from your companions. Orin will not be granted the Unstoppable feature during the duel and the Boon of Bhaal will not be active. Dying during the duel will not result in an immediate game over, but will impact the personal story of the Dark Urge. Your allies will then start fighting the normal version of the encounter against Orin and her cultists. While Orin will not heal any damage done to her in the duel, she will gain the Unstoppable feature she normally has.

Depending on your choices in Act 2, Orin will have different forms that you can fight against.

If you have been granted the Slayer form, then Orin will fight in her humanoid form. Note that when conversing before the fight, the Urge will have the opportunity to transform into the Slayer through dialogue. If this option is taken, they will be able to transform an additional time during combat (if the form is removed), rather than having to wait for a long rest. While in humanoid form, Orin will dual-wield Crimson Mischief and Bloodthirst. She will also gain one stack of Murderous Strikes per successful hit. After gaining five stacks of Murderous Strikes, she will lose all stacks and be able to use her Deathbringer's Assault to attack seven times. In Honour mode, Orin will use Deathbringers Assault for her reaction with Murderous Retort when it becomes available.

If you do not have the Slayer Form, then Orin will fight in her Slayer form. Her version is different from your own slayer form as it does not function like a Wildshape or Polymorph - reducing her to 0 hit points will kill her. She will also not be able to use opportunity attacks as the slayer during the duel.

Achievements

A-First Blood.jpg

First Blood
Kill Orin while her cultists are performing their ritual chant.


Notes