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Fredrichk: Difference between revisions

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* {{RarityItem|Ring Mail Armour}} <!-- ARM_RingMail_Body -->
* {{RarityItem|Ring Mail Armour}} <!-- ARM_RingMail_Body -->
* {{RarityItem|Lost Training Hall Key}} <!-- S_LOW_SidewingKey -->
* {{RarityItem|Lost Training Hall Key}} <!-- S_LOW_SidewingKey -->
== External links ==
* {{FRWiki|Fredrichk|long}}


{{Cloister of Sombre Embrace}}
{{Cloister of Sombre Embrace}}

Revision as of 06:59, 11 August 2024

Sentry Fredrichk is a follower of Shar guarding the Cloister of Sombre Embrace located at X: -348 Y: -1651.


Portrait Fredrichk.png
Keep going - the Mother Superior is expecting you.
Fredrichk, guarding the entrance to the cloister

Combat

Fredrichk has the abilities of a Sharran Fidelian and equipment of a Sharran Sentry.

Attacks and abilities

Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic
Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.
 Range: 18 m / 60 ft
Generic Darkness.webp
Beckoning Darkness Beckoning Darkness ()
Curse a creature to be haunted by darkness. It takes 2d8Damage TypesNecrotic damage if it enters or starts its turn in a Lightly or Heavily Obscured area.
CHA Save
 Range: 4 m / 13 ft
Darkness.webp
Darkness Darkness ()
Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.
 Range: 18 m / 60 ft
Shadow Step.webp
Shadow Step Shadow Step ()
Teleport from shadow to shadow. Afterwards, you have Advantage Icon.png Advantage on your next melee Attack roll.
 Range: 18 m / 60 ft

Loot

External links