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Poisoned (Condition)

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This page is about the condition. For the condition type, see Poisoned (condition type). For the items, see Coatings.

Sources of Poisoned

Conditions with the same stack ID

Conditions with the stack ID POISONED, only one of these can be applied at the same time:

Condition Effects

Assassin's Blood (Condition) Assassin's Blood

  • Creature must succeed a Constitution Saving throw or take 1d12PoisonPoison and get Poisoned until the next Long Rest.
  • On a successful save, it still takes half damage.

Noxious Fumes (Bibberbang) (Condition) Noxious Fumes

Poisoned (Condition) Poisoned

Poisonous Fumes (Condition) Poisonous Fumes

Sickly (Condition) Sickly

Feeling extremely off - suspiciously so.

Notes[edit | edit source]