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Revision as of 12:42, 5 November 2023 by Sky (talk | contribs) (use smaller navbox)
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Alchemy Icon.png Alchemy allows you to turn your collection of herbs, wild mushrooms, crystals, and monster components into Potions, Elixirs, Grenades, and Coatings.

In-game window

Basic process

It takes three of the same Alchemical Ingredient to create an Alchemical Extract; either a Sublimate, Salt, Essence, Ash, Vitriol, or Suspension. Recipes (Alchemical Solutions) call for a specific Extract (e.g. Salts of Mugwort) in addition to a generic one (e.g. any Suspension). Each Ingredient converts into only one type of Extract, so there is no danger in using the "Extract All Ingredients" button.

You should choose which Extract you use in the generic slot carefully, however, as you may need it as a specific component in a different recipe. Since you cannot swap out the auto-filled Extract in the generic slot, the player might find it helpful to store Extracts in the Camp Stash and only add them to their inventory as desired for a specific recipe.

Recipes

Potions

Elixirs

Grenades

Coatings

Extractions

Achievements

A-Homebrewer.jpg
Homebrewer
Create three unique alchemical solutions in a single playthrough - bottoms up!


Notes

  • An issue exists where the recipes for extracts can be inconsistently unlocked, making ingredients unusable even if the player possesses three of them. When this happens, the relevant extract recipe can usually be forced to unlock by dropping the ingredient onto the ground, and then picking it back up.

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