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Blasphemous Acolyte

From bg3.wiki
Blasphemous Acolyte is a hostile Countermeasure Aberration in Baldur's Gate 3.

Involvement edit

The Blasphemous Acolyte may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Cleric is present in the party.

Combat edit

Attacks and abilities edit

Contagion: Flesh Rot Contagion: Flesh Rot (Action + Level 5 Spell Slot)

The target receives Disadvantage Icon.png Disadvantage on Charisma Ability Checks, and is afflicted with Vulnerability to all damage.

The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.

 Melee: 1.5 m / 5 ft
Harm Harm (Action + Level 6 Spell Slot)
Damage: 14~84
14d6NecroticNecrotic

Reduce a target's maximum Hit Points, but never below 1.

CON Save CON Save
 Range: 18 m / 60 ft
Inflict Wounds Inflict Wounds (Action + Level 1 Spell Slot)
Damage: 3~30
3d10NecroticNecrotic

Putrefy a creature with NecroticNecrotic energy filling your hands.

 Melee: 1.5 m / 5 ft
Main Hand Attack Main Hand Attack (Action)   –   Flail +2
Damage: 6~13
1d8 + 5BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Turn Undead Turn Undead (Action + Channel Divinity Charge)
Pray to Turn all undead that can see you.
WIS Save WIS Save
 Range: Self

Loot edit

Notes edit

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.