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For the class action to transform into this creature, see Slayer (Class Action) Slayer (Class Action).

Slayer is a unique form that especially dedicated Bhaalspawn may assume in Baldur's Gate 3.

Bhaal Icon.png
My Chosen. My Slayer. Violence incarnate. You will become a testament in blood.
Bhaal awarding a dedicated Bhaalspawn for their unwavering favor.


Involvement[edit | edit source]

The Slayer form is a powerful ability granted to the most dedicated follower of Bhaal. It usually appears as a form Orin Orin the Red takes during her boss battle, and functions very similarly to Wild Shape Wild Shape or being Polymorphed Polymorphed. The user of the form takes on all the statistics of the Slayer, and all of their actions are replaced by the Slayer's own. With a powerful multiattack, a distance-closing leap, a devastating single attack, as well as an action that can inflict bleeding, the Slayer is an especially powerful form allowing the user to tear through their enemies with ease.

It is possible for The Dark Urge The Dark Urge to obtain this form during Act 2 by either killing Isobel Thorm Isobel, their lover, or the companion with the highest approval toward them. Alternatively, they can obtain this form during Act 3 by defeating Orin and accepting to become Bhaal Bhaal's Chosen.

If they had already acquired the Slayer form before Act 3, The Dark Urge will be given the option to transform into it during their dialogue with Orin before their duel, in which case she will fight against them in her standard humanoid form. Conversely, access to the Slayer form will be permanently lost if The Dark Urge refuses to become Bhaal's Chosen after defeating Orin.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Dismiss: Slayer Dismiss: Slayer
Dismiss your Slayer form and change back to your original form.
 Range: Self
Let the Slaughter Begin Let the Slaughter Begin (Action)

Brand nearby creatures with a sinister mark so that their deaths make you harder to kill.

Marked targets are Dazed Dazed, and when they die, you gain +1 bonus to Armour Class Armour Class.[See: Bugs]

CON Save
 Range: Self
AoE: 12 m / 40 ft (Radius)
Multiattack Multiattack (Action)
Damage: 4~16

Lash out with your claws, rending foes to screeching slivers.

If the target is Bleeding Bleeding, you deal an additional Strength modifier damage per hit.

If the target is Dazed Dazed, the attack will be a Critical Hit.

 Melee: 1.5 m / 5 ft
Recharge: Per turn
Piercing Growl Piercing Growl (Action)
Damage: 7~28
3d8 + 4PiercingPiercing

Fierce howls rise from your guts and wound nearby foes, possibly inflicting Bleeding Bleeding and Fear Fear.

CON Save
AoE: 9 m / 30 ft (Cone)
Relentless Lunge Relentless Lunge (Bonus Action + Movement Speed)
Damage: 9~19

Leap sinuously and smash into your foes, possibly knocking them Prone Prone.

STR Save
 Range: Jump Jump range
AoE: 5 m / 17 ft (Radius)
Recharge: Per turn
Slay Slay (Action)
Damage: 11~31
4d6 + 7SlashingSlashing

Rake your malevolent claws across the body of your target.

If the target is Bleeding Bleeding, they are afflicted with Contagion Poisoned Contagion Poisoned at Stage 1.

If the target is Prone Prone, the attack will be a Critical Hit.

If the target is bleeding and prone, the attack will be a critical hit and the target will possibly become Stricken With Flesh Rot Stricken With Flesh Rot.

 Melee: 1.5 m / 5 ft
Sumptuous Blood Bath Sumptuous Blood Bath (Action)
Damage: 2~20
Healing: 2~12

Slash open a foe's vital arteries. They start Bleeding Bleeding, and the ensuing gush continuously heals your wounds.

CON Save
 Melee: 1.5 m / 5 ft

Known users of the Slayer form[edit | edit source]

A few characters within the history of Baldur's Gate have gained the ability to use the form of the Slayer.

Previous appearances[edit | edit source]

The Slayer Form is a returning ability which first appeared in Baldur's Gate 2: Shadows of Amn as an ability granted midway through the game.

The Slayer is only one of three avatars of Bhaal: a shapeshifting one called Kazgoroth, a human-sized one named the Slayer, and a giant named the Ravager. While only the Slayer appears within Baldur's Gate 3, the Ravager appears in Baldur's Gate 2: Throne of Bhaal as the protagonist's "taint" due to being a Bhaalspawn, while Kazgoroth is a separate creature, described as either a minion or Avatar of Bhaal in some circumstances.

Notes[edit | edit source]

  • At character level 10, the Slayer becomes more powerful. It gains Slayer's Improved Extra Attack Slayer's Improved Extra Attack, its hit points increase to 153, its Strength increases to 25, and Slay Slay, Sumptuous Blood Bath Sumptuous Blood Bath, and Relentless Lunge Relentless Lunge all deal more damage.
  • The Slayer form gains Slayer's Extra Attack Slayer's Extra Attack at level 5, and Slayer's Improved Extra Attack Slayer's Improved Extra Attack at level 10. This does not stack with the normal Extra Attack Extra Attack of most martial classes or the Druid class's Wild Strike Wild Strike.
  • Piercing Growl Piercing Growl is unlocked by reading the book Regarding the Slayer as The Dark Urge The Dark Urge. This book can be acquired by saving Volo Volo outside the Steel Watch Foundry and meeting him back in your camp.
  • Similar to Wild Shape Wild Shape, the player cannot speak while in Slayer form, but unlike Wild Shape they will not be able to temporarily shapeshift into their normal form to talk to Companions. They are also unable to take certain actions that require the ability to speak, such as activating the Filigreed Feywild Bell. This can also cause certain cutscenes to 'break'. (E.g. the cutscene that plays upon witnessing the army on the Road to Baldur's Gate before defeating Ketheric Thorm Ketheric Thorm will be skipped, resulting in the entire party being thrown in prison without the dialogue option to retreat).
  • Unlike the Druid's Wild Shape Wild Shape, Slayer form does change the character's mental stats (Intelligence, Wisdom, Charisma), which become 10, 10, and 8 respectively.
  • The Slayer's attacks are not considered 'magical' for the purpose of ignoring resistances. This means a player-controlled Slayer will deal half damage to enemies with non-magical resistance to bludgeoning, piercing, and slashing damage, such as Shadows.
  • Like Druid's Wild Shape Wild Shape, most equipment, many feats, and some class passives will not work while transformed into the Slayer. See List of features that work in Slayer Form for a comprehensive list.

Bugs[edit | edit source]

  • The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.

Gallery[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]