Pounce

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For other similar abilities, see Pounce (disambiguation).
Generic Damage.webp

Pounce is a Wild Shape: Panther Wild Shape: Panther Action. Panthers use this ability to leap onto enemies, dealing bludgeoning damage and possibly knocking them prone.

Description

Leap at a target to deal 2d8 + Dexterity ModifierDamage TypesBludgeoning[See Notes] damage and potentially knock it Prone Prone.

Properties

Cost:
Action + Movement
Damage:
D8 Bludgeoning.png 2d8 (2~16) + Dexterity modifier Damage TypesBludgeoning damage
Details:
 Range: Jump Jump range
Recharge: Per turn
STR Save (Spell save DC)

At Higher Levels

  • At Level 4, this attack deals an additional 1d6Damage TypesBludgeoning damage.
  • At Level 8, this additional damage becomes 1d8Damage TypesBludgeoning.
  • At Level 12, this additional damage becomes 1d10Damage TypesBludgeoning.

Condition: Prone

Prone Prone

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Used by creatures: Wild Shape: Panther

Notes

  • The range of the pounce scales with Strength and benefits from the same modifiers as a normal Jump Jump. With the panther's 14 Strength and no other modifiers, the range is 6.5 m / 22 ft.
  • The in-game tooltip says the damage dealt is Damage TypesPiercing, but it actually is Damage TypesBludgeoning.
  • Pounce does not count as an attack for the purposes of Wild Strike Wild Strike and Improved Wild Strike Improved Wild Strike.