Combat
Attacks and Abilities
External links
Bearclaw on the Forgotten Realms Wiki
Enter a Rage that makes you tough enough to stand up to any punishment.
You can use Unrelenting Ferocity, and have Resistance to all damage types except
Psychic damage.
Throw all caution in the wind to gain Advantage on your melee
Attack roll.
Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
Deal an extra 1d6 damage to a foe you have Advantage against.
Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage.
Bearclaw on the Forgotten Realms Wiki
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