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Circle of the Spores
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Circle of the Spores is one of the Subclasses of Druid. These druids use fungal growth and decay to inflict Necrotic damage through spells, as well as to raise corpses through fungal infestation to fight at their side.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.
Level 2
- Gain an additional Cantrip.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Unleash a cloud of necrotic spores upon a target that deal 1d4
Necrotic damage.
- This uses your
Reaction, so other reactions won't trigger this turn.
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Gain
4 temporary hit points per Druid level, and your weapon and unarmed attacks deal an additional 1d6
Necrotic damage while you have them.
- Casting deals double the damage.
- Ends when you lose the
temporary hit points.
Level 3
- 2nd Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 5
- 3rd Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 6
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Target a Beast or Humanoid corpse and raise a Fungal Zombie until next Long Rest. Counts as a Reaction.
Fungal Infestation Charges: 4
- The number of times you can use Fungal Infestation. Replenished by Long Rest.
Level 7
- 4th Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 9
- 5th Level Circle of the Spores Spells
- Gain access to the following Spells. These Spells are always prepared and do not count against the number of Spells you can prepare.
Level 10
![Bg3 content hr.png](/w/images/b/be/Bg3_content_hr.png)
- Requires to be active. Create a cloud within
9 m / 30 ft that deals 2d8
Necrotic damage per turn to all enemies in the cloud. Lasts 10 turns or until Symbiotic Entity deactivates (from losing the temporary HP).