Darkness

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Revision as of 02:50, 23 August 2023 by 47.198.112.127 (talk) (I added "Eversight Ring from act 2, and Helldusk helmet from act 3" to the effects that grant sight in magical darkness section. I don't know if it's a bug, but I tested this and with the eversight ring on, I was able to cast spells and shoot into the darkness. But upon removing the ring, it made my character run into the darkness to cast/fire. It also allowed me to fire out of it. I haven't got the helmet yet, but it has the same wording, so I'd assume it works the same.)
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Darkness Icon.png

Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and Blinds those within it.

Description

Create a cloud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.

Properties

Details
 Range: 18 m / 60 ft
Creates Area: Darkness
Concentration Concentration

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Area: Darkness

The spell creates a cloud with the following properties.

  • AoE: 5 m / 17 ft (Radius)
  • Duration: Until Long rest

Creatures within the area are affected by the following conditions:

Blinded Blinded

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

Visuals

External Links