Haste: Difference between revisions

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(added comparison to tabletop version, changed grammar for Celestial Haste note)
 
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{{SpellPage
{{SpellPage
| name = Haste
| name = Haste
| image = Haste Icon.png
| image = Haste.webp
| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| ritual =  
| ritual =  
| classes = Sorcerer, Wizard, Oath of Vengeance
| classes = Sorcerer, Wizard
| class learns at level 5 = Sorcerer, Wizard
| class learns at level 5 = Sorcerer, Wizard, Circle of the Land:Arctic or Grassland, Warlock:via [[Pact of the Tome]] once per long rest
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 9 = Oath of Vengeance
| class learns at level 9 = Oath of Vengeance
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =  
| races =  
| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows spellcasters to allow their allies to become [[Hastened (Condition)|Hastened]].
| summary = This spell allows spellcasters to allow their allies to become {{Cond|Hastened}}.
| description = Target yourself or an ally to become [[Hastened (Condition)|Hastened]]. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn.  
| description = Target yourself or an ally to become {{Cond|Hastened}}. The creature has a +2 bonus to {{Armour Class}}, {{Advantage}} on [[Dexterity]] {{SavingThrow}}s, its [[Movement Speed]] is doubled, and can take one additional [[Action]] per turn.  
 
| warning = {{Prereq|When the condition ends, the creature becomes {{Cond|Lethargic}}.}}
When the condition ends, the creature becomes [[Lethargic (Condition)|Lethargic]].
| cost = action, spell3
| action type = action
| attack roll =  
| attack roll =  
| damage =  
| damage =  
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| condition duration = 10
| condition duration = 10
| condition save =  
| condition save =  
| condition2 = Lethargic
| condition2 duration = 1
| condition2 save =
| area =  
| area =  
| area category =  
| area category =  
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| higher levels =  
| higher levels =  
| variants =  
| variants =  
| notes = * {{Class|Circle of the Land}}s who choose the Arctic or Grassland Land at level 5 learn this spell automatically.
| granted by items = Darkfire Shortbow:Long Rest
* {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
| notes = * '''WARNING: Do not have a character cast a second Concentration spell while they are concentrating on Haste.''' The Haste effect will end early, the character will still be affected by {{Cond|Lethargic}}, and the second Concentration spell will misfire; the effect will not happen but you will still spend the spell slot.
* Granted by {{SmallIcon|Gontr Mael Icon.png}} {{legendary|Gontr Mael}}. {{Recharge|Long Rest}}
* There is a special version of Haste called [[Celestial Haste]] that is granted by {{RarityItem|Gontr Mael}}. It doesn't make you {{cond|Lethargic}}, but only lasts for 5 turns instead of 10. {{Recharge|Long Rest}}
* While the description of Haste states that it doubles the target's movement speed, it actually only adds {{InfoBlob|9 m / 30 ft}} to their total.
* The granted extra Action is significantly stronger than the one granted by the tabletop version of the spell. That action can instead only be used to take the [[Dash]], [[Disengage]], or Use an Object actions, or to take a special version [[Attack]] action that can only be used for one weapon attack.
* The incantation for Haste is '''Provolo''', Latin for "fly forth" or "rush out".
| video = Haste Visuals.mp4
| video = Haste Visuals.mp4
}}
}}
 
{{inflicts|Lethargic|sai}}
== External Links ==
== External links ==
* {{FRWiki|Haste|long}}
* {{FRWiki|Haste|long}}

Latest revision as of 13:58, 24 April 2024

Haste.webp

Haste is a level 3 transmutation spell. This spell allows spellcasters to allow their allies to become Hastened Hastened.

Description

Target yourself or an ally to become Hastened Hastened. The creature has a +2 bonus to Armour Class Armour Class, Advantage Icon.png Advantage on Dexterity Saving throws, its Movement Speed is doubled, and can take one additional Action per turn.

When the condition ends, the creature becomes Lethargic Lethargic.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 9 m / 30 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hastened

Hastened Hastened

Duration: 10 turns

Condition: Lethargic

Lethargic Lethargic

Duration: 1 turn

Consumed by exhaustion in the aftermath of Haste Haste.

How to learn

Classes:

Granted by the following items:

Notes

  • WARNING: Do not have a character cast a second Concentration spell while they are concentrating on Haste. The Haste effect will end early, the character will still be affected by Lethargic Lethargic, and the second Concentration spell will misfire; the effect will not happen but you will still spend the spell slot.
  • There is a special version of Haste called Celestial Haste that is granted by Gontr Mael. It doesn't make you Lethargic Lethargic, but only lasts for 5 turns instead of 10. Recharge: Long rest
  • While the description of Haste states that it doubles the target's movement speed, it actually only adds 9 m / 30 ft to their total.
  • The granted extra Action is significantly stronger than the one granted by the tabletop version of the spell. That action can instead only be used to take the Dash, Disengage, or Use an Object actions, or to take a special version Attack action that can only be used for one weapon attack.
  • The incantation for Haste is Provolo, Latin for "fly forth" or "rush out".

Visuals

External links[edit | edit source]