Shatter: Difference between revisions

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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#2nd Level Spells|2nd Level Spells]] > Shatter
{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Gong of the Summit}}.}}
----'''Shatter''' is a [[Spell#2nd Level Spells|Level 2]] Evocation Spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their [[Saving Throw|saving throw]] at a [[disadvantage]].  
{{SpellPage
| name = Shatter
| image = Shatter.webp
| level = 2
| school = Evocation
| ritual =
| classes = Bard, Sorcerer, Wizard, Warlock
| class learns at level 3 = Bard, Sorcerer, Wizard, Warlock, Tempest Domain:Domain Spell
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.
| description = Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have {{Disadvantage}} on their {{SavingThrow}}.
| cost = action, spell2
| attack roll =
| damage = 3d8
| damage modifier =
| damage type = Thunder
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage per =
| concentration =
| save = CON
| on save = Targets still take half damage.
| range = ranged
| range m =
| range ft =
| aoe = Radius
| aoe m = 3
| aoe ft = 10
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
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| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Thunder}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| variants =
| granted by items = Markoheshkir:Short Rest, Sentient Amulet (Rare):Short Rest, Sentient Amulet (Very Rare):Long Rest
| notes = The incantation for Shatter is '''Detono''', Latin for "I expend thunder".
| video = Shatter Visuals.mp4
}}


[[File:Shatter Icon.png|thumb|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Generate a painfully intense ringing noise that deals <span style="color:#9966cc">3d8 Thunder damage</span> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage."''</div>
* {{FRWiki|Shatter|long}}
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
----
| Damage = <span style="color:#9966cc">3d8</span>
| Damage Types = [[Damage Types|<span style="color:#9966cc">Thunder</span>]]
| Range = 18m / 60ft
| Area of Effect = 3m / 10ft (Radius)
| Saving Throw = [[Constitution]]
| Concentration = None
| School = Evocation
| Class = [[Bard]], [[Sorcerer]], [[Warlock]], [[Wizard]]
}}]]


==Description==
[[Category:Sources of Thunder damage]]
Generate a painfully intense ringing noise that deals  <code><span style="color:#9966cc">3d8 Thunder damage</span></code> to all nearby creatures and objects. Affected creatures made of inorganic material such as stone have disadvantage on their saving throws. On a successful save, creatures still take half damage.
==Properties==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 2 Spell Slot}}
 
''Available to level 3 [[Bard]], [[Sorcerer]], [[Warlock]] and [[Wizard]].''
*Damage: 3 ~ 24 Thunder
**<code>[[File:D8 Thunder 3.png|framless|60px]] <span style="color:#9966cc">3d8</span> [[File: Thunder Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#9966cc">Thunder</span>]]</code>
*Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
==At Higher Levels==
When the spell is cast a 3rd Level or higher, damage increases by <code><span style="color:#9966cc">1d8 Thunder</span></code> for each spell slots level above 2nd.

Revision as of 16:41, 9 March 2024

For the equivalent Way of the Four Elements Monk spell, see Gong of the Summit Gong of the Summit.
Shatter.webp

Shatter is a level 2 evocation spell. This spell allows the spellcaster to generate a deafening noise explosion that can damage multiple creatures and objects. This spell is extra potent against inorganic targets, who must make their Saving Throw at Disadvantage.

Description

Damages all nearby creatures and objects. Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

Properties

Cost
Action + Level 2 Spell Slot
Damage
D8 Thunder.png 3d8 (3~24) Damage TypesThunder damage
Details
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesThunder damage for each Spell Slot Level above 2nd.

How to learn

Classes:

Granted by the following items:

Notes

The incantation for Shatter is Detono, Latin for "I expend thunder".

Visuals

External Links