Wild Magic: Protective Lights: Difference between revisions

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(Corrected class requirements. Wild magic surge effects are only gained once subclass is assigned at level 3, not level 1)
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| condition = Wild Magic: Protective Lights
| condition = Wild Magic: Protective Lights
| condition duration = 10
| condition duration = 10
| class learns at level 1 = Wild Magic Barbarian
| class learns at level 3 = Wild Magic Barbarian
| notes =  
| notes =  
}}
}}
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{{BarbarianNavbox}}

Revision as of 19:49, 13 November 2023

Wild Magic Protective Lights.webp

Wild Magic: Protective Lights is a Wild Magic effect of the Wild Magic Barbarian. Magical lights surround and circle you, protecting you. You and your allies nearby receive an extra +1 Armour Class Armour Class.

Description

You, and any allies within 3 m / 10 ft of you, have a +1 bonus to Armour Class Armour Class.


Condition: Wild Magic: Protective Lights

Wild Magic: Protective Lights Wild Magic: Protective Lights

Duration: 10 turns

  • Until the end of the barbarian's Rage, the barbarian and any allies within 3 m / 10 ft have a +1 bonus to Armour Class Armour Class.

How to learn

Classes: