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Hertvor Dremble

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Guard Hertvor Dremble is a human guard in Baldur's Gate.
Bloody writers. If the pen really were mightier than the sword, they wouldn't need us.

Involvement[edit section | visual editor]

Dremble can be found just inside the main entrance to the Baldur's Mouth in the Lower City at X: 64 Y: -45.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Main Hand AttackMain Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5PiercingPiercing

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Mobile ShotMobile Shot (Bonus Action)
Damage: 1~6
1d6PiercingPiercing

After using DashDash or DisengageDisengage this turn, you can make a ranged attack as a bonus action.

Range: 15 m (50 ft) Range: 15 m (50 ft)
Recharge: Short rest Recharge: Short rest
Piercing ShotPiercing Shot (Action)
Damage:
Normal weapon damage

Deal regular damage and possibly inflict Gaping WoundsGaping Wounds which cause extra damage on attacks.

Undead and constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Ranged AttackRanged Attack (Action)   –  Hand Crossbow
Damage: 1~6
1d6PiercingPiercing

Make a ranged attack with your equipped weapon.

Range: 18 m (60 ft) Range: 18 m (60 ft)
Rush AttackRush Attack (Action)
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Short rest Recharge: Short rest
Voice of CommandVoice of Command (Bonus Action)
Command an ally in the Dark Lord's name, letting them channel Bane's Wrath Bane's Wrath.
Range: 9 m (30 ft) Range: 9 m (30 ft)

Loot[edit section | visual editor]