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Nateen

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Fist Nateen is a human fighter and a member of the Flaming Fist. He can be found in the streets of the Lower City in Act Three.
These street trash need to watch their tone. I don't tolerate disrespect.
Nateen

Involvement[edit | edit source]

Act Three[edit | edit source]

Nateen is patrolling the streets of Lower City with Fist GummidgeFist Gummidge, Fist OlloaFist Olloa and a Steel WatcherSteel Watcher. They can be found near the Baldur's Mouth building at X: 113 Y: -47, guarding the unconscious Gulster BoyesGulster Boyes, prostrated on the ground after being knocked out by the automaton. Several citizens - Baz HopbankBaz Hopbank, Scribe GoosequillScribe Goosequill and Eefa BarlowEefa Barlow are vouching for their associate, but to no luck.

After the Steel Watch Foundry is destroyed, Nateen is angry with the Watchers disabled, and looks forward to "knocking some heads together", once the Fist find out who the culprit is.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

CleaveCleave (Action)   –  Halberd
Damage: 5 + modifiers
5 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Recharge: Short rest Recharge: Short rest
LacerateLacerate (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Halberd
Damage: 6~15
1d10 + 5SlashingSlashing

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Rush AttackRush Attack (Action)   –  Halberd
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR SaveSTR Save
Range: 9 m / 30 ft Range: 9 m / 30 ft
Recharge: Short rest Recharge: Short rest
Sweeping AttackSweeping Attack (Action + Superiority Die)   –  Halberd
Damage:

Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll your superiority die for damage.

ThrowThrow (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Loot[edit | edit source]