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Drilldown: conditions

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conditions > properties : AllowLeaveDisallowJoinCombat or ApplyToDead or ForceOverhead or FreezeDuration or IgnoreResting or InitiateCombat or IsInvulnerableVisible or Performing & condition3 dc: None

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stack id:
None (82) · FIENDISH_RESILIENCE (13) · PERFORM (7) · TWN_DISTILLERY_ELEM_STATUS (7) · BURNING (4) · INVULNERABLE (4) · DEN_APPRENTICE_THORN (3) · ENSNARED (3) · FEARED (3) · POISONED (3) · TWN_DISTILLERY_DRUNK_STATUS (3)
properties: (Click arrow to add another value)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc: (Click arrow to add another value)

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