Drilldown: conditions

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conditions > status groups : SG_Polymorph or SG_Surface or None & properties : ApplyToDead or IgnoredByImmobilized or NonExtendable or Other & condition name: None

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stack id:
None (54) · PERFORM (7) · TWN_DISTILLERY_ELEM_STATUS (7) · BURNING (4) · OBSCURED (4) · ENSNARED (3) · POISONED (3) · BULWARK_MODE (2) · CLOUD_OF_DAGGERS (2) · DIFFICULT_TERRAIN (2) · ENCUMBERED (2) · FLAMING_SPHERE (2) · MAG_RADIANT_RADIATING_ORB (2) · SCL_SAFE (2) · SHOCKED (2) · TAD_MIND_SANCTUARY (2) · UND_ADMANTINEGOLEM_TAUNT (2) · WET (2)
status groups: (Click arrow to add another value)
condition name: (Click arrow to add another value)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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