Drilldown: conditions

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conditions > properties : ApplyToDead or BringIntoCombat or DisableOverhead or InitiateCombat or OverheadOnTurn

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stack id:
None (80) · BURNING (4) · OBSCURED (4) · ENSNARED (3) · FEARED (3) · POISONED (3) · SILENCED (3)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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