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Drilldown: conditions

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conditions > properties : ApplyToDead or DisableCombatlog or InitiateCombat or TickingWithSource or None

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status groups:
None (735) · SG_RemoveOnRespec (205) · SG_Condition (81) · SG_Cursed (43) · SG_Polymorph (41) · SG_Surface (38) · SG_DropForNonMutingDialog (35) · SG_Polymorph_BeastShape (27) · SG_Incapacitated (19) · SG_WeaponCoating (18) · SG_Poisoned (17) · SG_Restrained (17) · SG_Light (13) · SG_Disease (12) · SG_Charmed (11) · SG_Rage (10) · SG_Frightened (8) · SG_Stunned (7)
condition name:
None (1071) · Poisoned (3) · Blinded (2) · Despair: Apathy (2) · Difficult Terrain (2) · Encrusted with Frost (2) · Frightened (2) · Frozen (2) · Moonbeam (2) · Sanctuary Blocked (2) · Silenced (2) · Stunned (2)
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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