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Drilldown: conditions

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conditions > status groups : SG_Disease or SG_Helpable_Condition or SG_RemoveOnRespec

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stack id:
None (36) · WILDSHAPE (21) · FIENDISH_RESILIENCE (13) · TEMPORARY_HP (13) · RAGE (8) · INVISIBILITY (7) · ELEMENTALAFFINITY (5) · ELEMENTAL_WEAPON (5) · SIZE (4) · ALCH_ELIXIR (3) · BLESS (3) · DISGUISE_SELF (3) · SANCTUARY (3)
status groups: (Click arrow to add another value)
stack type:
creature actions:
None (259) · Fly (class action) (8) · Elemental Warp (4) · Dismiss Gaseous Form (3) · Enhanced Jump (3) · Jugular Strike (3) · Beak Attack (Dire Raven) (2) · Bite (Panther) (2) · Claws (Cat) (2) · Meow (2) · Pounce (2) · Prowl (2) · Rend Vision (Dire Raven Wild Shape) (2)
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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