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Drilldown: conditions

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conditions > status groups : SG_Light or SG_Polymorph or SG_RemoveOnRespec

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stack id:
None (34) · WILDSHAPE (24) · FIENDISH_RESILIENCE (13) · TEMPORARY_HP (12) · INVISIBILITY (8) · RAGE (8) · BURNING (5) · ELEMENTALAFFINITY (5) · ELEMENTAL_WEAPON (5) · POLYMORPH (5) · SIZE (4) · ALCH_ELIXIR (3) · BLESS (3) · DISGUISE_SELF (3) · SANCTUARY (3)
status groups: (Click arrow to add another value)
stack type:
condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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