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Drilldown: spells
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Choose a table:
- areas (71)
- condition sources (2440)
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- weapons (417)
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name:
None (39) ·
Bard (4) ·
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Wizard (7)
None (21) ·
10d6+40 (1) ·
12d12+78 (1) ·
1d6 (2) ·
2d6 (5) ·
2d8 (1) ·
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weapon (3)
None (21) ·
Acid (2) ·
Bludgeoning (4) ·
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Force (2) ·
Lightning (3) ·
Necrotic (2) ·
Piercing (1) ·
Psychic (1) ·
Radiant (3) ·
Thunder (1) ·
Weapon (3)
Showing below up to 49 results in range #1 to #49.
A
B
C
- Challenge to Duel
- Charm Animals and Plants
- Compelled Duel
- Conjure Barrage
- Conjure Barrage: Melee Weapon
- Conjure Barrage: Ranged Weapon
- Conquering Presence
D
F
G
- Glyph of Warding
- Glyph of Warding: Acid
- Glyph of Warding: Detonation
- Glyph of Warding: Lightning
- Glyph of Warding: Sleep
- Glyph of Warding: Thunder
H
I
L
O
S
- Seeker Matrix
- Seismic Strike
- Self-Detonate
- Self-Detonate (Steel Watcher Titan)
- Sludgy Sling
- Spirit Guardians
- Spirit Guardians (Necrotic)
- Spirit Guardians (Radiant)