Flurry of Blows: Push: Difference between revisions
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* Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level. | * Affected by {{SAI|Martial Arts: Deft Strikes}}, scaling with your level. | ||
* Affected by {{SAI|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher. | * Affected by {{SAI|Martial Arts: Dextrous Attacks}}, scaling with your Strength or Dexterity, whichever is higher. | ||
| | | higher levels = | ||
* Damage at level 3: | * Damage at level 3: | ||
* Damage at level 9: | {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d6 | Bludgeoning | modifier = Dexterity}} | ||
* Damage at level 9: | |||
{{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} + {{DamageInfo | 1d8 | Bludgeoning | modifier = Dexterity}} | |||
| class learns at level 3 = Way of the Open Hand | | class learns at level 3 = Way of the Open Hand | ||
| notes = | | notes = |
Revision as of 08:48, 9 December 2023
Flurry of Blows: Push is a Way of the Open Hand Monk bonus action that enhances your to push your target away from you as well.
Description
Punch twice in quick succession and potentially push your target 5 m / 17 ft away.
Properties
- Cost:
- Bonus action + Ki Point
- Damage:
- 1d4 (1~4) + Dexterity modifier Bludgeoning damage
- + 1d4 (1~4) + Dexterity modifier Bludgeoning damage
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- Equivalent to two normal unarmed attacks.
- Affected by , scaling with your level.
- Affected by , scaling with your Strength or Dexterity, whichever is higher.
At Higher Levels
- Damage at level 3:
1d6 (1~6) + Dexterity modifier Bludgeoning damage
+ 1d6 (1~6) + Dexterity modifier Bludgeoning damage
- Damage at level 9:
1d8 (1~8) + Dexterity modifier Bludgeoning damage
+ 1d8 (1~8) + Dexterity modifier Bludgeoning damage
How to learn
Classes:
- Class level 3: Way of the Open Hand Monk
Notes
- While the description does not specify, the combat log shows that Flurry of Blows: Push is a Strength save But does not depend on the targets weight like the shove ability. Your ability save DC is 10+ your Dex Modifier. ie: a dex of 18 will be a DC of 14 = (10+4) that the target must fail agianst to be pushed.
- Does not trigger Extra Attack.
- Additional sources of Bonus action such as Wholeness of Body or Thief → Fast Hands may be used to execute this multiple times per turn.
- Affected by all bonuses that apply to regular unarmed attacks, such as Manifestation of Body / Soul / Mind from Way of the Open Hand.