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Cloak of Shadows
		
		
		
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For the similiar Trickery Domain cleric action, see  Channel Divinity: Cloak of Shadows.

Description
Wrap yourself in shadows to become Invisible if you are obscured.Area must be Lightly or Heavily Obscured.
Invisibility ends early if you attack, cast another spell, take an action, or take damage.
Properties
- Cost
- Action
- Details
- Range: Self
Condition: Cloak of Shadows
 Cloak of Shadows
 
Duration: 10 turns
- Has Advantage on Attack rolls and imposes Disadvantage on enemy Attack Rolls.
- Attacking, casting spells, or entering a brightly lit area ends this condition.
How to learn
Classes: 
- Class level 5: Way of Shadow
Notes
- The effect is lost when entering a Clear Area.
Bugs
- Due to a poorly coded RemoveConditionsfield, Cloak of Shadows is lost when transitioning from a Lightly Obscured area to a Heavily Obscured area, and vice versa.















































































