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Pounce: Difference between revisions
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(Corrected range) |
(Ability has no attack roll and damage type listed in the ingame tooltip is incorrect) |
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Line 10: | Line 10: | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| damage modifier = Dexterity | | damage modifier = Dexterity | ||
| attack roll = | | attack roll = | ||
| range = jump | | range = jump | ||
| save = STR | | save = STR | ||
Line 18: | Line 18: | ||
| condition save = STR | | condition save = STR | ||
| condition dc = caster | | condition dc = caster | ||
| higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6| | | higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Bludgeoning}} damage. | ||
* At Level 8, this additional damage becomes {{DamageText|1d8| | * At Level 8, this additional damage becomes {{DamageText|1d8|Bludgeoning}}. | ||
* At Level 12, this additional damage becomes {{DamageText|1d10| | * At Level 12, this additional damage becomes {{DamageText|1d10|Bludgeoning}}. | ||
| used by creatures = Wild Shape: Panther | | used by creatures = Wild Shape: Panther | ||
| notes = | | notes = | ||
* The range of the pounce scales with [[Strength]] and benefits from the same modifiers as a normal {{SAI|Jump}}. With the panther's 14 Strength and no other modifiers, the range is {{distance|m=6.5}}. | * The range of the pounce scales with [[Strength]] and benefits from the same modifiers as a normal {{SAI|Jump}}. With the panther's 14 Strength and no other modifiers, the range is {{distance|m=6.5}}. | ||
* The in-game tooltip says the damage dealt is {{DamageType|Piercing}}, but it actually is {{DamageType|Bludgeoning}}. | |||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |
Revision as of 21:09, 1 June 2024
For other similar abilities, see Pounce (disambiguation).
Pounce is a Action. Panthers use this ability to leap onto enemies, dealing Piercing damage and possibly knocking them Prone.
Description
Leap at a target to deal 2d8 + Dexterity ModifierPiercing damage and potentially knock it .
Properties
- Cost:
-
Action
- Damage:
-
2d8 (2~16) + Dexterity modifier
Bludgeoning
- Details:
-
Range: range
-
STR Save (Spell save DC)
At Higher Levels
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: Wild Shape: Panther
Notes
- The range of the pounce scales with Strength and benefits from the same modifiers as a normal . With the panther's 14 Strength and no other modifiers, the range is
6.5 m / 22 ft.
- The in-game tooltip says the damage dealt is
Piercing, but it actually is
Bludgeoning.