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Patient Defence: Difference between revisions
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{{ActionPage | {{ActionPage | ||
|image = | |image = Patient Defence.webp | ||
|summary = '''Patient Defence''' is a | |summary = '''Patient Defence''' is a [[Monk]] bonus action that allows the Monk to steel their bodies against incoming attacks. | ||
|description = [[Attack Rolls]] against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|DEX}}. | |description = [[Attack Rolls]] against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|DEX}}. | ||
|cost = ki | |cost = bonus, ki | ||
|range = self | |range = self | ||
|condition = Patient Defence | |condition = Patient Defence | ||
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|class learns at level 2 = Monk | |class learns at level 2 = Monk | ||
}} | }} | ||
{{MonkNavbox}} |
Latest revision as of 08:39, 29 July 2024
Patient Defence is a Monk bonus action that allows the Monk to steel their bodies against incoming attacks.
Description
Attack Rolls against you have Disadvantage, and you have Advantage on Dexterity saving throw.
Properties
- Cost:
- Bonus action + Ki Point
- Details:
- Range: Self
Condition: Patient Defence
Duration: 1 turn
- Attack Rolls against the affected entity have Disadvantage.
- The entity has Advantage on Dexterity saving throws.
How to learn
Classes:
- Class level 2: Monk