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Koll the Red is a Kobold trader found in The Watch Citadel, an area within the Upper City accessible after traveling to the Morphic Pool.
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{{Redirect | |||
| redirect = Koll | |||
| use1 = the doppelganger by the same name | |||
| article1 = Koll (doppelganger) | |||
}} | |||
{{SpoilerWarning|act=3}} | {{SpoilerWarning|act=3}} | ||
{{PageSeo | |||
| description = Koll the Red is a Kobold trader found in The Watch Citadel. an area within the Upper City accessible after traveling to the Morphic Pool. | |||
| image = Portrait Koll.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| name = Koll the Red | | name = Koll the Red | ||
| image = Koll.webp | | image = <gallery> | ||
Koll.webp|In-game | |||
Portrait Koll.png|Portrait | |||
</gallery> | |||
| race = [[Kobold]] | | race = [[Kobold]] | ||
| role = [[Trader]] | | role = [[Trader]] | ||
| level = 5 | | level = 5 | ||
| size = Small | | size = Small | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| e hp = 11 | | e hp = 11 | ||
| hp = 17 | | hp = 17 | ||
Line 24: | Line 36: | ||
| passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity | | passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity | ||
| t passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity, Evasion | | t passives = Darkvision, Opportunity Attack, Pack Tactics, Sunlight Sensitivity, Evasion | ||
| athletics = -2 | |||
| acrobatics = 2 | |||
| perception = -2 | |||
}} | }} | ||
'''Koll the Red''' is a Kobold [[trader]] found in [[High Hall|The Watch Citadel]], an area within the [[Upper City]] accessible after traveling to the [[Morphic Pool]]. | '''Koll the Red''' is a Kobold [[trader]] found in [[High Hall|The Watch Citadel]], an area within the [[Upper City]] accessible after traveling to the [[Morphic Pool]]. | ||
{{DiQ|Bodies, bloods - this is the dream! Knew I was smarts to sneaks in. The skelly boy said I could stay if I solds ya stuff. So hurry up - BUY, BUY BUY.|Koll}} | |||
==Involvement== | ==Involvement== | ||
Koll is the final trader encountered in the game. He is adamant that the party succeed in battle, lest he lose a customer. | Koll is the final trader encountered in the game. He is adamant that the party succeed in battle, lest he lose a customer. | ||
The table next to Koll is covered in various magical equipment and consumables. Taking these items counts as stealing and will cause Koll to permanently vanish in a cloud of smoke along with the remaining items on the table. This will also cause [[Beorn Wunterbrood]] and any nearby NPCs gathered as part of the [[Gather Your Allies]] quest to become hostile- preventing the party from using their {{SAI|Gather Your Allies ( | The table next to Koll is covered in various magical equipment and consumables. Taking these items counts as stealing and will cause Koll to permanently vanish in a cloud of smoke along with the remaining items on the table. This will also cause [[Beorn Wunterbrood]] and any nearby NPCs gathered as part of the [[Gather Your Allies]] quest to become hostile- preventing the party from using their {{SAI|Gather Your Allies (class action)|Gather Your Allies}} abilities.{{note|If the party wishes to obtain any of these items on the table, they can leave out the door leading to the final battle, walk a short distance away, wait for their allies to leave, and then return to kill Koll and steal any items that they wish from the table. This will also turn Beorn hostile but he poses little threat to an end-game party.}} | ||
== Store == | == Store == | ||
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Koll Model.png|Koll's in-game model. | Koll Model.png|Koll's in-game model. | ||
</gallery> | </gallery> | ||
==Notes== | |||
{{notelist}} | |||
{{Upper City}} | {{Upper City}} |
Revision as of 07:41, 11 November 2024
"Koll" redirects here. For the doppelganger by the same name, see Koll (doppelganger).
Spoiler warning: The following content contains unhidden spoilers for Act 3. |
“Bodies, bloods - this is the dream! Knew I was smarts to sneaks in. The skelly boy said I could stay if I solds ya stuff. So hurry up - BUY, BUY BUY.„
Involvement
Koll is the final trader encountered in the game. He is adamant that the party succeed in battle, lest he lose a customer.
The table next to Koll is covered in various magical equipment and consumables. Taking these items counts as stealing and will cause Koll to permanently vanish in a cloud of smoke along with the remaining items on the table. This will also cause Beorn Wunterbrood and any nearby NPCs gathered as part of the Gather Your Allies quest to become hostile- preventing the party from using their abilities.[note 1]
Store
- Potion of Angelic Reprieve
- Potion of Angelic Slumber
- Supreme Elixir of Arcane Cultivation
- Scroll of Revivify
Items on the table
- Blade of Oppressed Souls
- Broodmother's Revenge
- Steelforged Sword
- Thermodynamo Axe
- Antidote
- Elixir of Cloud Giant Strength
- Scroll of Arcane Lock
- Scroll of Bestow Curse
- Scroll of Blindness
- Scroll of Charm Person
- Scroll of Melf's Acid Arrow
Gallery
Notes
- ↑ If the party wishes to obtain any of these items on the table, they can leave out the door leading to the final battle, walk a short distance away, wait for their allies to leave, and then return to kill Koll and steal any items that they wish from the table. This will also turn Beorn hostile but he poses little threat to an end-game party.