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Revision as of 21:47, 19 August 2023
Hold Person is a level 2 enchantment spell. It's also granted to Circle of the Land Druids of the Arctic and Forest Lands. This spell allows spellcasters to Paralyse a targeted creature. A Paralysed creature is unable to move and act and is much more susceptible to attacks. At the end of each turn, the affected creature can make a Wisdom Saving Throw to end this condition.
Description
Paralyse a humanoid creature, making it unable to move and act.
At the end of each turn, the creature can try to free itself.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Paralysed
Duration: 10 turns
- Cannot move or take Actions, Bonus actions, or Reactions.
- Automatically fails all Strength and Dexterity saving throws.
- Attack rolls against the creature have Advantage.
- Any Attack roll made against this creature by an attacker within 3 m / 10 ft is an automatic Critical Hit.
How to learn
Classes:
- Class Level 5: Oath of Vengeance Paladin
- Class Level 7: Arcane Trickster Rogue , and Eldritch Knight Fighter
Visuals
External Links
- Hold person on the Forgotten Realms Wiki