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Boar Companion: Difference between revisions
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Your Boar companion now has {{DamageColor|Healing|86 Hit Points}} and 17 {{ArmourClass}}. Its [[Constitution]] increases by 4. | Your Boar companion now has {{DamageColor|Healing|86 Hit Points}} and 17 {{ArmourClass}}. Its [[Constitution]] increases by 4. | ||
| variants = | | variants = Bear Companion, Boar Companion, Dire Raven Companion, Wolf Companion, Wolf Spider Companion | ||
| class learns at level 3 = Beast Master | | class learns at level 3 = Beast Master | ||
| granted by feats = | | granted by feats = | ||
| notes = | | notes = | ||
}}{{User:MetalPlateMage/RangerNavbox}} | }}{{User:MetalPlateMage/RangerNavbox}} |
Revision as of 21:50, 25 September 2023
Template:Up to date
Summon Companion: Boar is a variant of Rangers learned immediately upon choosing the Beast Master subclass. This ability allows the Beast Master to call upon their animal companion to fight and aid them in combat.
which is a Subclass Feature ofDescription
Gain a beast companion that accompanies you on your adventures and fights alongside you.
Properties
- Cost:
- Action
- Details:
- Range: 18 m / 60 ft
- Recharge: Short rest
Boar (Verres)
13 (+1)
|
11
|
12 (+1)
|
2 (-4)
|
9 (-1)
|
5 (-3)
|
Summon a Boar companion that can sweep through the battlefield and knock enemies off their feet.
- 1d6 + 1Slashing damage. : Gore a target to deal
- 1d4 + 1Slashing damage and potentially knocks targets . : Charge forward, attacking all hostile creatures in the way. Deals
- : You deal an additional 1d6 damage to creatures marked by your Ranger's
Your boar companion has 11 Hit Points and 11 Armour Class.
Variants
How to learn
Classes:
- Class level 3: Beast Master