Tridents: Difference between revisions
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(Created page with "{{WeaponTypePage | type = Tridents | example = Trident | category = martial | handedness = versatile | melee or ranged = melee | damage count = 1 | damage die = 6 | two-handed damage count = 1 | two-handed damage die = 8 | damage modifier = melee | damage type = Piercing | versatile = yes | thrown = yes | dippable = yes | actions = * {{Rush Attack}} * {{Piercing Strike}} * {{Crippling Strike}} }}") |
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| versatile = yes | | versatile = yes | ||
| thrown = yes | | thrown = yes | ||
| can't dual wield = yes | |||
| dippable = yes | | dippable = yes | ||
| actions = | | actions = |
Revision as of 07:47, 3 February 2023
Tridents are a type of versatile martial melee weapon. Following are some base attributes common to most tridents, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Trident. Further down below, you can find a list of all tridents in the game.
Properties
- Damage
- {{{damage}}} + Strength modifier Piercing damage
- Details
- Versatile
- Melee: 1.5 m / 5 ft
- Thrown
- Can't Dual Wield
- Dippable
Actions
If you have proficiency, equip in main hand to gain:
List of tridents
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d6 | Piercing |
1.8 kg
|
0 | |||
1d6 | Piercing |
1.8 kg
|
4 | |||
+3 | 1d6 + 3 1d6 |
Piercing Cold |
1.6 kg
|
40 |
|
|
1d6 | Piercing |
1.8 kg
|
40 | |||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
55 | ||
1d6 | Piercing |
1.8 kg
|
390 |
|
||
+2 | 1d6 + 2 | Piercing |
1.8 kg
|
125 | ||
+1 | 1d6 + 1 | Piercing |
1.8 kg
|
630 |
|
|
+3 | 1d6 + 3 1d6 |
Piercing Thunder |
1.8 kg
|
840 |
|