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Channel Divinity: Difference between revisions
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(Adding level 6 Knowledge Domain Cleric Channel Divinity abilities (image missing for Read Thougts)) |
(nature domain dampen elements doesn't cost channel divinity since patch 7) |
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[[File:Channel_Divinity_Charges_Icons.png|frameless|right]] | [[File:Channel_Divinity_Charges_Icons.png|frameless|right]] | ||
'''Channel Divinity''' is a Class Feature of [[Cleric]]s, first learned at level 2, provided through a resource called a '''Channel Divinity Charge''' used for a Class Action called a '''Channel Divinity Action'''. At [[Cleric#Level 2|level 2]] the Cleric has 1 charge available, with an additional charge becoming available at [[Cleric#Level 6|level 6]]. | '''Channel Divinity''' is a Class Feature of [[Cleric]]s, first learned at level 2, provided through a resource called a '''Channel Divinity Charge''' used for a Class Action called a '''Channel Divinity Action'''. At [[Cleric#Level 2|level 2]] the Cleric has 1 charge available, with an additional charge becoming available at [[Cleric#Level 6|level 6]]. The charges are replenished on a short or long rest. | ||
== Channel Divinity Actions == | == Channel Divinity Actions == | ||
{{InfoBlob|{{SmallIcon|Channel_Divinity_Charges_Icons.png}} '''Channel Divinity''' Charge}} | {{InfoBlob|{{SmallIcon|Channel_Divinity_Charges_Icons.png}} '''Channel Divinity''' Charge}} | ||
[[Turn Undead]] is a '''Channel Divinity Action''' available to all Clerics at level 2. | |||
At level 2, Clerics get an additional '''Channel Divinity Action''' dependent on their Domain. | |||
; {{SmIconLink|Class Cleric Life Hotbar Icon.png|Life Domain|Life}} | |||
: {{SAI|Preserve Life}} | |||
; {{SmIconLink|Class Cleric Light Hotbar Icon.png|Light Domain|Light}} | |||
: {{SAI|Radiance of the Dawn}} | |||
; {{SmIconLink|Class Cleric Trickery Hotbar Icon.png|Trickery Domain|Trickery}} | |||
: {{SAI|Invoke Duplicity}} | |||
; {{SmIconLink|Class Cleric Knowledge Hotbar Icon.png|Knowledge Domain|Knowledge}} | |||
: {{SAI|Knowledge of the Ages}} | |||
; {{SmIconLink|Class Cleric Nature Hotbar Icon.png|Nature Domain|Nature}} | |||
: {{SAI|Charm Animals and Plants}} | |||
; {{SmIconLink|Class Cleric Tempest Hotbar Icon.png|Tempest Domain|Tempest}} | |||
: {{SAI|Destructive Wrath}} | |||
; {{SmIconLink|Class Cleric War Hotbar Icon.png|War Domain|War}} | |||
: {{SAI|Guided Strike}} | |||
At level 6, some Domains get an additional '''Channel Divinity Action''': | |||
; {{SmIconLink|Class Cleric Trickery Hotbar Icon.png|Trickery Domain|Trickery}} | |||
: {{SAI|Channel Divinity: Cloak of Shadows|Cloak of Shadows}} | |||
; {{SmIconLink|Class Cleric Knowledge Hotbar Icon.png|Knowledge Domain|Knowledge}} | |||
: {{SAI|Read Thoughts}} | |||
: {{SAI|Speak with Animals}} | |||
; {{SmIconLink|Class Cleric War Hotbar Icon.png|War Domain|War}} | |||
: {{SAI|War God's Blessing}} | |||
{{SAI| | |||
== Related Items == | |||
* {{MdRarityItem|Amulet of the Devout}}: Gain an additional Channel Divinity charge. | |||
{{ | |||
{{ClericNavbox}} | {{ClericNavbox}} | ||
[[Category:Class actions]] |
Latest revision as of 04:18, 23 October 2024
Channel Divinity is a Class Feature of Clerics, first learned at level 2, provided through a resource called a Channel Divinity Charge used for a Class Action called a Channel Divinity Action. At level 2 the Cleric has 1 charge available, with an additional charge becoming available at level 6. The charges are replenished on a short or long rest.
Channel Divinity Actions[edit | edit source]
Channel Divinity Charge
Turn Undead is a Channel Divinity Action available to all Clerics at level 2.
At level 2, Clerics get an additional Channel Divinity Action dependent on their Domain.
At level 6, some Domains get an additional Channel Divinity Action:
Related Items[edit | edit source]
- Amulet of the Devout: Gain an additional Channel Divinity charge.