Kereska's Favour: Difference between revisions

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(Updated notes about Kereska's Favor to include the requirement to hold Markoheshkir in order for the condition to apply. You can't just apply the condition and then equip something else.)
(Added table summarizing the different choices)
 
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{{SpellPage
{{SpellPage
| image = Protection from Energy Icon.png
| image = Protection from Energy.webp
| controller icon = Protection from Energy Icon.webp
| icon = Protection from Energy Unfaded Icon.webp
| level = 4
| level = 4
| school = Evocation
| school = Evocation
Line 7: Line 9:
| cost = action
| cost = action
| recharge = short rest
| recharge = short rest
| range = self
| granted by items = Markoheshkir:Short Rest
| granted by items = Markoheshkir:Short Rest
| item only = yes
| item only = yes
| variants = Sizzling Cataclysm, Deadlier than Arsenic, Bone-shaking Thunder, Bolts of Doom, Frost of Dark Winter, Flame of Wrath
| variants = Sizzling Cataclysm, Deadlier than Arsenic, Bone-shaking Thunder, Bolts of Doom, Frost of Dark Winter, Flame of Wrath
| notes = The conditions granted by these spells do not stack, i.e. after taking a short rest and casting a new variant, the old condition will be replaced.
| notes =
* BUG WARNING: A transmuter wizard using their [[Shapechanger]] ability to become a bird causes them to lose Kereska's Favour (tested in game version 4.1.1.3956130 (hotfix 11))
* There is an associated variant of this spell for each elemental damage type. They boost their respective elemental damage by your [[proficiency bonus]] and grant two spells that can be cast once per short rest and do not use spell slots. The different variants are summarized in the table below.
Addtionally, the user must be holding Markoheshkir in order to apply the condition
{{:Kereska's Favour table}}
* The conditions granted by these spells do not stack, i.e. after taking a short rest and casting a new variant, the old condition will be replaced.
* The user must keep Markoheshkir equipped to keep the spell effects. Unequipping the staff will also remove any active Kereska's Favour effect. This includes temporarily unequipping items when using {{SAI|Shapechanger}}, for example.
}}
}}
== External links ==
{{FRWiki|Kereska|long}}


[[Category:Unique Spells]]
[[Category:Unique Spells]]
[[Category:Sources of Fire damage]]
[[Category:Sources of Poison damage]]
[[Category:Sources of Lightning damage]]
[[Category:Sources of Cold damage]]
[[Category:Sources of Thunder damage]]
[[Category:Sources of Acid damage]]

Latest revision as of 07:27, 10 June 2024

Protection from Energy.webp

Kereska's Favour is a level 4 evocation spell. It allows its caster to imbue themselves with an element and unlock resistances and spells associated with it. It is granted by Markoheshkir.

Description

Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.

Properties

Cost
Action
Details
 Range: Self
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Granted by the following items:

Notes

  • There is an associated variant of this spell for each elemental damage type. They boost their respective elemental damage by your proficiency bonus and grant two spells that can be cast once per short rest and do not use spell slots. The different variants are summarized in the table below.
Bolts of Doom Bolts of Doom Bone-shaking Thunder Bone-shaking Thunder Deadlier than Arsenic Deadlier than Arsenic
Flame of Wrath Flame of Wrath Frost of Dark Winter Frost of Dark Winter Sizzling Cataclysm Sizzling Cataclysm
  • The conditions granted by these spells do not stack, i.e. after taking a short rest and casting a new variant, the old condition will be replaced.
  • The user must keep Markoheshkir equipped to keep the spell effects. Unequipping the staff will also remove any active Kereska's Favour effect. This includes temporarily unequipping items when using Shapechanger Shapechanger, for example.

External links[edit | edit source]

Kereska on the Forgotten Realms Wiki