Gerringothe Thorm: Difference between revisions

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{{Infobox character
{{Infobox creature
| name = Gerringothe Thorm
| name = Gerringothe Thorm
| image = Gerringothe.png
| image = Gerringothe.png
| race = [[Undead]], formerly [[elf]]
| title = Accursed Keeper of Coins
| titles = Accursed Keeper of Coins
| family = [[Ketheric Thorm]]<br> [[Malus Thorm]]<br> [[Thisobald Thorm]]<br> [[Isobel]]
| hometown = [[Reithwin Town]]
| hometown = [[Reithwin Town]]
| level = 8
| race = Undead, former [[elf]]
 
| full name = Gerringothe Thorm
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Undead
| type = Undead
| armour_class = 16
| ac = 16
| hit_points = 6 {{note|Gerringothe gains 100 maximum hit points per instance of [[Coin Armour]] affecting her.}}
| hp = 6 {{note|Gerringothe gains 100 maximum hit points per instance of [[Coin Armour]] affecting her.}}
| hit_points_tactician = 7
| t hp = 7
| movement_speed_meters = 9
| movement m = 9
| movement_speed_feet = 30
| weight kg = 150
| weight_kg = 150
| level = 8
| weight_lb =  
| initiative = +9
| initiative = +9
| hiddenlevel = 8
| str = 12
| str = 12
| dex = 18
| dex = 18
Line 27: Line 22:
| wis = 12
| wis = 12
| cha = 8
| cha = 8
| dex_save_proficiency = Proficient
| int save prof = Proficient
| int_save_proficiency = Proficient
| dex save prof = Proficient
| condition1_name = Coin Vambrace (L)
| t prof bonus = +3
| condition1_description = Cursed coins increase Gerringothe's health and enable unique attacks
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, fire resistant full
| condition2_name = Coin Vambrace (R)
| conditions = Coin Vambrace (L), Coin Vambrace (R), Coin Cuisse (L), Coin Cuisse (R), Coin Cuirass, Coin Helmet,
| condition2_description = Cursed coins increase Gerringothe's health and enable unique attacks
| t conditions = Legendary Resistance: Incapacitation
| condition3_name = Coin Cuisse (L)
| passives = Alert, Coin Armour, Darkvision, Fast Hands, Immune To Control Undead, Opportunity Attack, Fey Ancestry, Turn Resistance
| condition3_description = Cursed coins increase Gerringothe's health and enable unique attacks
| condition4_name = Coin Cuisse (R)
| condition4_description = Cursed coins increase Gerringothe's health and enable unique attacks
| condition5_name = Coin Cuirass
| condition5_description = Cursed coins increase Gerringothe's health and enable unique attacks
| condition6_name = Coin Helmet
| condition6_description = Cursed coins increase Gerringothe's health and enable unique attacks
| condition7_name = Legendary Resistance: Incapacitation
| condition7_mode = Tactician
| condition7_description = +10 bonus to Saving Throws against incapacitation. Can use up to three times
| feature1_name = Alert
| feature1_description = +5 to initiative and cannot be Surprised.
| feature2_name = Coin Armour
| feature2_description = Gerringothe's armour grants her additional health.
| feature3_name = Darkvision
| feature3_description = Can attack nearby creatures in the dark without disadvantage.
| feature4_name = Fast Hands
| feature4_description = Grants an extra bonus action.
| feature5_name = Immune To Control Undead
| feature5_description = Cannot be magically controlled.
| feature6_name = Legendary Action: Sublimation
| feature6_mode = Honour
| feature6_description = Gerringothe can turn an enemy to gold after a piece of her armour is destroyed.
| feature7_name = Opportunity Attack
| feature7_description = Make a melee attack against an enemy moving out of range.
| feature8_name = Fey Ancestry
| feature8_description = Immunity to sleep and advantage on saves against Charmed.
| feature9_name = Turn Resistance
| feature9_description = Has advantage on saving throws against Turn Undead spells.
}}
}}
}}
 
{{Q|I REQUIRE GOLD|Gerringothe about everything}}
'''Gerringothe Thorm''' is a unique intelligent Undead, the toll-master of the [[Reithwin Tollhouse]]. Seemingly made of gold, she is driven by endless greed and is relentless in enforcing the toll to cross the river to [[Moonrise Towers]].  
'''Gerringothe Thorm''' is a unique intelligent Undead, the toll-master of the [[Reithwin Tollhouse]]. Seemingly made of gold, she is driven by endless greed and is relentless in enforcing the toll to cross the river to [[Moonrise Towers]].  


Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of [[gold]] a character is carrying. As well, her Visages grant her coin armour, which increases her total [[hit points]].
Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of [[gold]] a character is carrying. As well, her Visages grant her coin armour, which increases her total [[hit points]].


==Interactions==
==Involvement==
When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the player can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the player's gold. However, if given anything short of 5000 gold, Gerringothe will claim she was given too little and attack.  
When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the party can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the party's gold. However, if given anything short of 5.000 gold, Gerringothe will claim she was given too little and attack.  


If paid, the player will receive the [[Signed Trade Visa]] which casts the unique and powerful spell [[Flesh to Gold]], along with the experience gained after defeating Gerringothe and her minions. However, it is a one use item.
If Gerringothe Thorm is paid 5,000 gold or more, the party will receive the {{MdRarityItem|Signed Trade Visa}} which casts the unique and powerful one use spell: {{SAI|Flesh to Gold}}.


=== Dialogue ===
=== Dialogue ===
Instead of paying her, you can instead do a variety of social [[Skill Check|Skill Checks]] to get past her:
Instead of paying her, the party can instead do a variety of social [[Skill Check|Skill Checks]] to get past her:
* A {{Ability Check|Persuasion|18}} will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
* A {{Ability Check|Persuasion|18}} will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
**Another {{Ability Check|Persuasion|21}}, questioning how she has no one to oversee her duties.
**Another {{Ability Check|Persuasion|21}}, questioning how she has no one to oversee her duties.
**A {{Ability Check|Deception|21}}, claiming that the local authority has decreed all the gold belongs to her now.
**A {{Ability Check|Deception|21}}, claiming that the local authority has decreed all the gold belongs to her now.
**An {{Ability Check|Intimidation|21}}, bluntly telling her she no longer has a job.
**An {{Ability Check|Intimidation|21}}, bluntly telling her she no longer has a job.
*A {{Ability Check|Deception|18}}, claiming you are the new toll master to replace her.
*A {{Ability Check|Deception|18}}, claiming to be the new toll master to replace her.
**Another {{Ability Check|Deception|21}}, claiming she's been promoted and moving to a better tollhouse.
**Another {{Ability Check|Deception|21}}, claiming she's been promoted and moving to a better tollhouse.
**A {{Ability Check|Persuasion|21}}, praising her work and insisting you'll take over.
**A {{Ability Check|Persuasion|21}}, praising her work and insisting to take over.
**An {{Ability Check|Intimidation|21}}, threatening her and demanding she leave.
**An {{Ability Check|Intimidation|21}}, threatening her and demanding she leave.
Note that it is necessary to pay her at least one gold piece before these options become available. If you do not have any gold at all, all the available conversation options will eventually lead to a fight.


Whichever approach you take, succeeding will lead to her having a moment of clarity before stating she will "pay it back," before seemingly killing herself. The party will be fully rewarded experience as if they defeated her and all her visage minions. You will also get the full amount of gold magically bound to her.
It is necessary to pay her at least one gold piece before these options become available. If the party does not have any gold at all, all available conversation options will eventually lead to a fight.
==Attacks and abilities==


Whichever approach is taken, succeeding will lead to her having a moment of clarity before stating she will "pay it back". Then she seemingly kills herself. The party will be fully rewarded experience as if they defeated her and all her Visage minions and also get the full amount of gold magically bound to her.
== Combat ==
===Attacks and abilities===
{{Feature box|Left Coin Whip}}
{{Feature box|Left Coin Whip}}
{{Feature box|Right Coin Whip}}
{{Feature box|Right Coin Whip}}
{{Feature box|Jealous Avarice}}
{{Feature box|Jealous Avarice}}
{{Feature box|Summon coin halberd}}
{{Feature box|Summon coin halberd}}
{{Feature box|Combustible Coins}}
{{Feature box|Combustible Coins}}
{{Feature box|Claws}}


{{Feature box|Claws (Class Action)}}
{{Infobox creature
 
| name = Coin Halberd
== Tactics ==
{{Infobox statistics
| image = Portrait_Coin_Halberd.png
| image = Portrait_Coin_Halberd.png
| name = Coin Halberd
| title =  
| race = Coin Halberd
| race = Coin Halberd
| full name =
| size = Tiny
| size = Tiny
| type = Construct
| type = Construct
| armour_class = 12
| ac = 12
| hit_points = 17
| e hp = 11
| movement_speed_meters = 9
| hp = 17
| movement_speed_feet = 30
| t hp = 22
| weight_kg = 3
| movement m = 9
| weight_lb =  
| movement ft = 30
| weight kg = 3
| weight lb = 5
| level = 7
| level = 7
| initiative = +2
| str = 12
| str = 12
| dex = 15
| dex = 15
Line 122: Line 88:
| wis = 5
| wis = 5
| cha = 1
| cha = 1
 
| resistances = slashing resistant nm, piercing resistant nm, bludgeoning resistant nm, psychic immunity, poison immunity, acid vulnerability, force vulnerability
| resistant1 = Bludgeoning
| conditions =
| resistant2 = Slashing
| passives =
| resistant3 = Piercing
| immune1 = Poison
| immune2 = Psychic
| vulnerable1 = Acid
| vulnerable2 = Force
}}
}}
Despite her large appearance, '''Gerringothe''' is very fast-moving thanks to her use of [[Rogue|Fast Hands]] which allows her to use [[Dash]] as a bonus action. She will use her mobility to get around, even climbing up to the ruined roof to put distance from the party and a vantage point for her Jealous Avarice spell. Also, her large amount of [[Hit Points]] makes it difficult to beat her down quickly, even more so with the support her Visages give in attacking or hindering the party. As the fight goes on though, she will begin using Combustible Coins to force your party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.


Like most battles, preparation is key. The first step is to either put away your gold at camp or a secure spot nearby, since her Jealous Avarice will otherwise deal insane amounts of damage and possibly wipe out a grouped up party, if you happen to be carrying a few thousand gold on you.
===Allies===
* [[Visage of Cowardice]]
* [[Visage of Greed]]
* [[Visage of Guilt]]
* [[Visage of Heartlessness]]
* [[Visage of Obedience]]
* [[Visage of Regret]]


Instead of focusing on the toll master, it is better to target the Grim Visages spread throughout the building. For each one killed, she will lose 100 of her [[Hit Points]] and lose more of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which visage is killed:
===Encounter details===
* Gerringothe is surrounded by 6 [[Grim Visage]]s scattered throughout the building. For each one killed, she will lose 100 of her [[Hit Points]] and some of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which Visage is killed:


# {{Cond|Coin Vambrace (L)}}, disabling [[Left Coin Whip]]
# {{Cond|Coin Vambrace (L)}}, disabling [[Left Coin Whip]]
Line 144: Line 111:
# {{Cond|Coin Helmet}}
# {{Cond|Coin Helmet}}


Picking up the piles of [[Gold]] spread around the building before battle will limit the effective area of [[Combustible Coins]] and deny her opportunities to create summons. Using a high level {{SmallIcon|Turn Undead Icon.png}} [[Turn Undead]] when the Visages are grouped up will likely destroy a few considering their low HP. Once all of the visages are destroyed, the pitiful true form of Gerringothe can be easily finished off.
* Visages have the passive condition {{Cond|Shadow Visage}} which prevents them from being damaged until the party begins combat. Once the battle has begun, they will teleport up to the 2nd floor and surround the area where Gerringothe patrols.
* Visages have an unlisted immunity to falling damage.
* Her large amount of [[Hit Points]] makes it difficult to defeat her quickly without also targeting the Visages.
* Gerringothe's {{SAI|Jealous Avarice}} spell deals more damage based on how much gold the target is carrying.
* As the fight continues, Gerringothe will begin using {{SAI|Combustible Coins}} to force the party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.


Alternatively, you can instantly kill her by sneaking onto the roof and using [[Telekinesis]] on her. When she stops at the window, pick her up and drag her as far away as you can. This is a fast and easy way to unlock the "Penny Pincher" achievement.
===Tactics===
* Instead of focusing on Gerringothe, it is better to target the Grim Visages spread throughout the building. They are all vulnerable to {{DamageType|Psychic}} damage, making certain weapons and Illithid powers particularly effective at dealing with them. Bard's {{SAI|Dissonant Whispers}} can notably one shot them, especially when upcast.
* The Visages are also vulnerable to effects that target the Undead. A 5th level Cleric with {{SAI|Destroy Undead}} can potentially destroy or turn multiple Visages at once if they are grouped up together.
* It is important to kill two Grim Visages as soon as possible to remove Gerringothe's ability to use [[Left Coin Whip]] and [[Right Coin Whip]], since these attacks deal substantial damage.
* Storing the party's gold at camp will minimize the threat of her {{SAI|Jealous Avarice}} which can otherwise easily one-shot party members if they are carrying a few thousand gold.
* Picking up the piles of [[Gold]] spread around the building before battle will limit the effective use of {{SAI|Combustible Coins}} and deny Gerringothe opportunities to create halberds.  
* {{SAI|Combustible Coins}} that are about to detonate can be easily countered by picking up the coins since they won't explode in your inventory.
* Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using {{SAI|Shove}} or {{SAI|Telekinesis}} to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill 1 Grim Visage. This is a fast and easy way to unlock the '''"Penny Pincher"''' achievement.
 
== Known Bugs ==
* If the party kills 2 or more [[Grim Visage]]s at the simultaneously, Gerringothe will sometimes only lose 100 hp instead of the proper amount.  


== Notable loot ==
== Notable loot ==
* {{MdRarityItem|Twist of Fortune}}
* 600 [[Gold]] dropped near her, if defeated through skill checks. Otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.


* {{MdRarityItem|Twist of Fortune}}
== Quotes ==
* 600 [[Gold]] dropped near her, if defeated through skill checks, otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.
{{Q|I REQUIRE GOLD|Gerringothe about everything}}


== Gallery ==
== Gallery ==
Line 176: Line 159:
* {{FRWiki|Gerringothe Thorm|long}}
* {{FRWiki|Gerringothe Thorm|long}}


{{NavShadowCursedLands}}
{{Reithwin Town}}
[[Category:Elves]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in Reithwin Town]]
[[Category:Characters in Act Two]]
[[Category:Authors]]
[[Category:Authors]]
[[Category:Bosses]]
[[Category:Bosses]]

Latest revision as of 11:22, 11 June 2024

Gerringothe Thorm is a unique intelligent Undead, the toll-master of the Reithwin Tollhouse. Seemingly made of gold, she is driven by endless greed and is relentless in enforcing the toll to cross the river to Moonrise Towers.

Gerringothe's greed isn't limited to just her mannerisms, as she also wields powerful abilities that are influenced by the amount of gold a character is carrying. As well, her Visages grant her coin armour, which increases her total hit points.

Involvement[edit | edit source]

When approached, Gerringothe will quickly demand gold from the party. Besides attacking her, the party can toss her some gold, though she will simply demand more. When asked for a clear price, she will demand all of the party's gold. However, if given anything short of 5.000 gold, Gerringothe will claim she was given too little and attack.

If Gerringothe Thorm is paid 5,000 gold or more, the party will receive the Signed Trade Visa which casts the unique and powerful one use spell: Flesh to Gold Flesh to Gold.

Dialogue[edit | edit source]

Instead of paying her, the party can instead do a variety of social Skill Checks to get past her:

  • A DC 18 Persuasion check will question why she remains when she can take what gold she has and be free. She will be steadfast on her role to collect the gold in the service of the toll.
    • Another DC 21 Persuasion check, questioning how she has no one to oversee her duties.
    • A DC 21 Deception check, claiming that the local authority has decreed all the gold belongs to her now.
    • An DC 21 Intimidation check, bluntly telling her she no longer has a job.
  • A DC 18 Deception check, claiming to be the new toll master to replace her.
    • Another DC 21 Deception check, claiming she's been promoted and moving to a better tollhouse.
    • A DC 21 Persuasion check, praising her work and insisting to take over.
    • An DC 21 Intimidation check, threatening her and demanding she leave.

It is necessary to pay her at least one gold piece before these options become available. If the party does not have any gold at all, all available conversation options will eventually lead to a fight.

Whichever approach is taken, succeeding will lead to her having a moment of clarity before stating she will "pay it back". Then she seemingly kills herself. The party will be fully rewarded experience as if they defeated her and all her Visage minions and also get the full amount of gold magically bound to her.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Generic Physical.webp
D8 Slashing.png 4d8 (4~32) Damage TypesSlashing damage

Whip a target with jingle-jangling fury.
Generic Physical.webp
D8 Slashing.png 4d8 (4~32) Damage TypesSlashing damage

Whip a target with jingle-jangling fury.
Generic Damage.webp
D12 Slashing.png 8d12 (8~96) Damage TypesSlashing damage

Seizing on greed, the toll collector damages a character based on how much gold they're carrying.
DEX Save
 Range: 8 m / 26 ft
Generic Summon.webp

Summon a coin halberd from a pile of gold to fight alongside you.
 Range: 8 m / 26 ft
Generic Damage.webp
D8 Force.png 3d8 (3~24) Damage TypesForce damage

Enchant a pile of coins to explode.
DEX Save
AoE: 5 m / 15 ft (Radius)
Generic Physical.webp
Claws Claws ()
D4 Slashing.png 2d4 (2~8) Damage TypesSlashing damage

Lash out with deadly claws.
 Melee: 1.5 m / 5  ft

Allies[edit | edit source]

Encounter details[edit | edit source]

  • Gerringothe is surrounded by 6 Grim Visages scattered throughout the building. For each one killed, she will lose 100 of her Hit Points and some of her powerful abilities. The piece of coin armour destroyed follows a fixed sequence each time, irrespective of which Visage is killed:
  1. Coin Vambrace (L) Coin Vambrace (L), disabling Left Coin Whip
  2. Coin Vambrace (R) Coin Vambrace (R), disabling Right Coin Whip
  3. Coin Cuisse Coin Cuisse
  4. Coin Cuisse (R) Coin Cuisse (R)
  5. Coin Cuirass Coin Cuirass
  6. Coin Helmet Coin Helmet
  • Visages have the passive condition Shadow Visage Shadow Visage which prevents them from being damaged until the party begins combat. Once the battle has begun, they will teleport up to the 2nd floor and surround the area where Gerringothe patrols.
  • Visages have an unlisted immunity to falling damage.
  • Her large amount of Hit Points makes it difficult to defeat her quickly without also targeting the Visages.
  • Gerringothe's Jealous Avarice Jealous Avarice spell deals more damage based on how much gold the target is carrying.
  • As the fight continues, Gerringothe will begin using Combustible Coins Combustible Coins to force the party to be on a constant move. She can also turn larger piles of gold into Coin Halberds throughout the battle.

Tactics[edit | edit source]

  • Instead of focusing on Gerringothe, it is better to target the Grim Visages spread throughout the building. They are all vulnerable to Damage TypesPsychic damage, making certain weapons and Illithid powers particularly effective at dealing with them. Bard's Dissonant Whispers Dissonant Whispers can notably one shot them, especially when upcast.
  • The Visages are also vulnerable to effects that target the Undead. A 5th level Cleric with Destroy Undead Destroy Undead can potentially destroy or turn multiple Visages at once if they are grouped up together.
  • It is important to kill two Grim Visages as soon as possible to remove Gerringothe's ability to use Left Coin Whip and Right Coin Whip, since these attacks deal substantial damage.
  • Storing the party's gold at camp will minimize the threat of her Jealous Avarice Jealous Avarice which can otherwise easily one-shot party members if they are carrying a few thousand gold.
  • Picking up the piles of Gold spread around the building before battle will limit the effective use of Combustible Coins Combustible Coins and deny Gerringothe opportunities to create halberds.
  • Combustible Coins Combustible Coins that are about to detonate can be easily countered by picking up the coins since they won't explode in your inventory.
  • Alternatively, the party can instantly kill her (or at least leave her on the verge of death) by sneaking up behind her and using Shove Shove or Telekinesis Telekinesis to hurl her out of a nearby window. Depending on how much damage she took, it may still be necessary to kill 1 Grim Visage. This is a fast and easy way to unlock the "Penny Pincher" achievement.

Known Bugs[edit | edit source]

  • If the party kills 2 or more Grim Visages at the simultaneously, Gerringothe will sometimes only lose 100 hp instead of the proper amount.

Notable loot[edit | edit source]

  • Twist of Fortune
  • 600 Gold dropped near her, if defeated through skill checks. Otherwise a stack of 100 will drop each time a layer of her armour is removed, up to six times.

Quotes[edit | edit source]

I REQUIRE GOLD
— Gerringothe about everything

Gallery[edit | edit source]

Related literature[edit | edit source]

Written by Gerringothe Thorm[edit | edit source]

Footnotes[edit | edit source]

  1. Gerringothe gains 100 maximum hit points per instance of Coin Armour affecting her.

External links[edit | edit source]