Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Sister Geanne is an Undead Nurse in Reithwin during Act Two.
Scalpel. First cut. Make the cut.
Geanne

Involvement edit

Act Two edit

Sister Geanne is one of the Zealous Assistants of Malus ThormMalus Thorm in the House of Healing. She and several other undead nurses are learning to grasp the science provided by Thorm on a struggling Distressed PatientDistressed Patient.

If encountering Geanne or the other nurses, a dialogue with Malus Thorm is immediately triggered. During the dialogue, the party can convince Thorm to order the nurses to kill each other or to operate on himself. If the party choose the latter, Geanne remains neutral after the surgeon's demise. She wanders the auditorium, offering philosophical ramblings about patients, healing, and Thorm's fate. If the party attack her, the other undead nurses also become hostile.

Combat edit

Attacks and abilities edit

BloodlettingBloodletting (Action)   –  Artificial Leech (+1)
Damage: 1~6
Normal weapon damage
+ 1d6NecroticNecrotic

Pierce an enemy's flesh and possible make them Bleed Bleed. Some Undead and Constructs can't suffer Bleeding.

Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Artificial Leech (+1)
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Mind ScreechMind Screech (Action)
Damage: 4~24
4d6PsychicPsychic

Wrench at a foe's soul and inflict Confusion Confusion.

WIS SaveWIS Save
Recharge: Per turn Recharge: Per turn
Obliging AssistantObliging Assistant (Action)
Healing: 3~18 + modifiers

Heal The Surgeon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Recharge: Per turn Recharge: Per turn
Piercing StrikePiercing Strike (Action)   –  Artificial Leech (+1)
Damage:
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
ThrowThrow (Action)   –  Karabasan's Gift
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Range: 18 m / 60 ft Range: 18 m / 60 ft

Allies edit

Loot edit

Related literature edit

External links edit