Ad placeholder
Dampen Elements: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) m (Removed class template) |
HiddenDragon (talk | contribs) (Added patch 7 note about cost) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ActionPage | {{ActionPage | ||
| summary = '''Dampen Elements''' is a [[Nature Domain]] Cleric passive feature and reaction. This ability allows the Cleric to | | summary = '''Dampen Elements''' is a [[Nature Domain]] Cleric passive feature and reaction. This ability allows the Cleric to use a reaction and grant the player or one of their companions receiving elemental damage [[Resistance]] to that type. | ||
| description = When you or an ally gets hit with {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage, you can use your reaction to halve the attack's damage. | | description = When you or an ally gets hit with {{DamageColor|Acid|Acid}}, {{DamageColor|Cold|Cold}}, {{DamageColor|Fire|Fire}}, {{DamageColor|Lightning|Lightning}}, or {{DamageColor|Thunder|Thunder}} damage, you can use your reaction to halve the attack's damage. | ||
| image = Dampen Elements.webp | | image = Dampen Elements.webp | ||
| cost = reaction | | cost = reaction | ||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
Line 18: | Line 18: | ||
| class learns at level 6 = Nature Domain | | class learns at level 6 = Nature Domain | ||
| granted by feats = | | granted by feats = | ||
| notes = | | notes = * Prior to [[Patch Notes|Patch #7]], this ability cost a {{R|chadiv}}. | ||
}} | }} | ||
{{ClericNavbox}} | {{ClericNavbox}} |
Latest revision as of 23:10, 5 September 2024
Dampen Elements is a Nature Domain Cleric passive feature and reaction. This ability allows the Cleric to use a reaction and grant the player or one of their companions receiving elemental damage Resistance to that type.
Description
When you or an ally gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to halve the attack's damage.
Properties
- Cost:
- Reaction
- Details:
- Range: 18 m / 60 ft
How to learn
Classes:
- Class level 6: Nature Domain
Notes
- Prior to Patch #7, this ability cost a Channel Divinity Charge.