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Hapdim: Difference between revisions
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HiddenDragon (talk | contribs) (Added quote) |
(Added XP reward to infobox (400)) |
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| ac = 18 | | ac = 18 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 400 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 16 | | str = 16 | ||
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| wis save prof = yes | | wis save prof = yes | ||
| conditions = Eternally Bound | | conditions = Eternally Bound | ||
| athletics = 3 | |||
| acrobatics = 3 | |||
| perception = 0 | |||
| resistances = Bludgeoning resistant nm, Piercing resistant nm, Slashing resistant nm, Necrotic resistant full | | resistances = Bludgeoning resistant nm, Piercing resistant nm, Slashing resistant nm, Necrotic resistant full | ||
| passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration | | passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration |
Latest revision as of 00:27, 23 November 2024
Hapdim is an Undead Vampire Spawn who is imprisoned in Cazador's Dungeon.
“You're a dream. You must be.„
Interactions[edit | edit source]
As the party progresses through Cazador's Dungeon, they inevitably pass by a prison containing various Vampire spawns, including among them Chessa and Sebastian.
If choosing to free the imprisoned vampire spawns after killing Cazador, then Hapdim will escape his cell and disappear.
Combat[edit | edit source]
Hapdim cannot be fought, but he still retains the abilities of all vampire spawns.