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Katelyn Lerskin

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Katelyn Lerskin is one of the Gur, a human nomadic tribe. She is in the Gur Camp in Rivington in Act 3.
I will exterminate every last bloodsucker, I swear it.
Katelyn Lerskin at the Gur Camp in Rivington

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Katelyn along with other Gur are in the Gur Camp, attending a funeral for the fallen from a recent offensive on Cazador'sCazador's palace. Katelyn, along with her fellow Gur – all members of a group of monster hunters lead by UlmaUlma – are looking for their children, who have been kidnapped by Cazador's spawn. The nomads are camped in Rivington, and are trying to mount a rescue or seek revenge.

Ulma asks the party to help defeat Cazador and discover the fate of their abducted children.

Once Cazador is defeated, Katelyn Lerskin, along with Ulma and the other Gur move near the waypoint in Cazador's Dungeon. She attacks the party if the ritual held in the dungeons was completed.

If AstarionAstarion was turned in to GandrelGandrel in Act One and kidnapped, then in Act Three Katelyn and all of her fellow Gur (except Gandrel) are dead.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

BlessBless (Action + Level 1 Spell Slot)
Bless up to 3 creatures. They gain a +1d4 bonus to Attack rollAttack rolls and Saving throwSaving throws.
Range: 9 m (30 ft) Range: 9 m (30 ft)
Concussive SmashConcussive Smash (Action)   –  Light Hammer
Damage: 3~6
1d4 + 2BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly DazeDaze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Guiding BoltGuiding Bolt (Action + Level 1 Spell Slot)
Damage: 4~24
4d6RadiantRadiant

The next attack roll against this target has AdvantageAdvantage.

Range: 18 m (60 ft) Range: 18 m (60 ft)
Main Hand AttackMain Hand Attack (Action)   –  Light Hammer
Damage: 3~6
1d4 + 2BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Mass Healing WordMass Healing Word (Bonus Action + Level 3 Spell Slot)
Healing: 1~4 + modifiers

Heal your nearby allies.

Range: Self Range: Self
Prayer of HealingPrayer of Healing (Action + Level 2 Spell Slot)
Healing: 2~16 + modifiers

Heal all allies you can see within range.

Range: Self Range: Self
Sacred FlameSacred Flame (Action)
Damage: 1~8
1d8RadiantRadiant

Engulf a target in a flame-like radiance.

DEX SaveDEX Save
Range: 18 m (60 ft) Range: 18 m (60 ft)

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

A group of Gur hunters discuss dealing with Cazador's spawns.

  • Katelyn Lerskin
    I'll destroy every last bloodsucker, I swear it.
  • Oliver Quarlic
    There'll always be more. They spread like locusts.
  • Cassivora Dophir
    So we should do nothing? Just wait for the next wave?
  • Cassivora Dophir
    We cannot rush into their claws again. Another defeat will wipe us out.
  • Oliver Quarlic
    What if this is it for our people? What if this is the end?
  • Cassivora Dophir
    Then we should end it on our terms, not hiding in fear.
  • Katelyn Lerskin
    They need to be wiped out - exterminated. Nothing less will do.
  • Oliver Quarlic
    And if we fail? Who will stand between them and the innocent?
  • Cassivora Dophir
    If we do nothing, the innocent will suffer just the same. We have no good choices.

Related quests[edit section | visual editor]

External links[edit section | visual editor]