Whitemist
Portrait
STR
DEX
CON
INT
WIS
CHA
17 (+3)
15 (+2)
15 (+2)
3 (-4)
12 (+1)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
-4
+1
-2
You gain +5 to Initiative and can no longer be surprised.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
15 (+2)
15 (+2)
3 (-4)
12 (+1)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
-4
+1
-2
You gain +5 to Initiative and can no longer be surprised.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
17 (+3)
15 (+2)
15 (+2)
3 (-4)
12 (+1)
7 (-2)
STR
DEX
CON
INT
WIS
CHA
+3
+2
+2
-4
+1
-2
You gain +5 to Initiative and can no longer be surprised.
Automatically attack an enemy moving out of your reach.
Whitemist is a Dire
Wolf found in the ballroom of the
Szarr Palace in
Baldur's Gate 3 . He can be spotted initially munching on the remains of a gnome party guest.
Whitemist will join the combat after the party speaks to Blaise Hhune upon entering the ballroom.
Characters
Locations Quests