Ad placeholder
Whitemist
Jump to navigation
Jump to search
Whitemist is a Dire Wolf in the ballroom of Szarr Palace in Baldur's Gate 3.
Involvement[edit section | visual editor]
Act Three[edit section | visual editor]
Whitemist is initially munching on the remains of a gnome party guest. He joins combat against the party after they speak with Blaise Hhune upon entering the ballroom.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Savage Howl ()
Gather your pack. Each ally within earshot can move an additional 5 m (17 ft) during their next turn, and gains 20 temporary hit points












