Whitemist 
	
		 
	Portrait 
 
	
		
	
			
				
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			17 
			15 
			15 
			3 
			12 
			7 
		 
	 
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			+3 
			+2 
			+2 
			-4 
			+1 
			-2 
		 
	 
	You gain +5 to Initiative  and can no longer be surprised.
Attack an enemy moving out of reach.
Allies within 3 m / 10 ft have Advantage  on attack rolls against enemies adjacent to you.
  
			
				
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			17 
			15 
			15 
			3 
			12 
			7 
		 
	 
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			+3 
			+2 
			+2 
			-4 
			+1 
			-2 
		 
	 
	You gain +5 to Initiative  and can no longer be surprised.
Attack an enemy moving out of reach.
Allies within 3 m / 10 ft have Advantage  on attack rolls against enemies adjacent to you.
  
			
				
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			17 
			15 
			15 
			3 
			12 
			7 
		 
	 
	
	
		
			STR 
			DEX 
			CON 
			INT 
			WIS 
			CHA 
		 
	 
	
		
			+3 
			+2 
			+2 
			-4 
			+1 
			-2 
		 
	 
	You gain +5 to Initiative  and can no longer be surprised.
Attack an enemy moving out of reach.
Allies within 3 m / 10 ft have Advantage  on attack rolls against enemies adjacent to you.
  
	 
 
		UID 
	S_LOW_CazadorsPalace_Ballroom_Wolf_002
 
		UUID 
	92a49cfd-1ddf-485d-b885-44d2c611258a
 
		Stats 
	LOW_CazadorPalace_Ritual_Wolf_Dire
 Whitemist  is a Dire 
Wolf  found in the ballroom of the 
Szarr Palace  in 
Baldur's Gate 3 . He can be spotted initially munching on the remains of a gnome party guest.
Whitemist will join the combat after the party speaks to Blaise Hhune  upon entering the ballroom.
Characters 
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