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(I added "Eversight Ring from act 2, and Helldusk helmet from act 3" to the effects that grant sight in magical darkness section. I don't know if it's a bug, but I tested this and with the eversight ring on, I was able to cast spells and shoot into the darkness. But upon removing the ring, it made my character run into the darkness to cast/fire. It also allowed me to fire out of it. I haven't got the helmet yet, but it has the same wording, so I'd assume it works the same.)
m (Added spell flags field)
 
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{See also|Shadow Arts: Darkness|Darkness (cloud)}}
 
{{Feature page
{{SpellPage
| type = spell
| name = Darkness
| uid = Target_Darkness
| image = Darkness Icon.png
| level = 2
| level = 2
| school = Evocation
| school = Evocation
| classes = Sorcerer, Warlock, Wizard, Oathbreaker, Eldritch Knight
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts {{Cond|Blinded|blind}} to those within it.
| class learns at level 3 = Sorcerer, Warlock, Wizard
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and inflicts {{Cond|Blinded|Blind}} to creatures within. Creatures cannot make ranged attacks into or out of it.
| class learns at level 5 = Oathbreaker
| cost = action, spell2
| range = ranged
| concentration = yes
| spell flags = HasVerbalComponent, Invisible, IsConcentration, IsSpell, Stealth
| area = Darkness
| area m = 5
| area duration = 10
| classes = Sorcerer, Warlock, Wizard
| class learns at level 10 = Bard:via [[Magical Secrets]]
| class learns at level 3 = Sorcerer, Warlock, Wizard, Circle of the Land:Swamp, Shadow Magic
| class learns at level 5 = Oathbreaker:Oath Spell
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 7 = Eldritch Knight
| class learns at level 7 = Eldritch Knight
| races = Drow, Drow Half-Elf, Asmodeus Tiefling
| class learns at level 8 = Arcane Trickster
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and [[Condition#Blinded|Blinds]] those within it.
| notes =
| description = Create a cloud of magical darkness that Heavily Obscures and [[Blinded (Condition)|Blinds]] creatures within. Creatures cannot make ranged attacks into or out of it.
* [[Drow]], [[Drow Half-Elf|Drow Half-Elves]], and [[Asmodeus Tiefling]]s can only cast the spell once per [[Long Rest]].
| action type = action
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] {{SAI|Devil's Sight}}, {{RarityItem|Eversight Ring}} from act 2, {{RarityItem|Shar's Spear of Evening}} from act 2, and {{RarityItem|Steelwatcher Helmet}} or {{MdRarityItem|Helldusk Helmet}} from act 3, allow ranged attacks into and out of this spell's area.
| concentration = yes
* Ranged attacks made from the spell's area will have {{Advantage}} with the tag "Attacking from shadows", provided that the target does not have {{SAI|Darkvision}} or the attacker is outside its range. Note that this effect is in spite of Darkvision not allowing attacks into or seeing in Darkness.
| range = ranged
* The incantation for Darkness is ''Umbra'', Latin for "shadow" or "shade".
| range m = 18
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| area = Darkness
| area category = cloud
| area shape = Radius
| area range m = 5
| area range ft = 17
| area duration = Until Long Rest
| area condition = Blinded
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = * {{Race|Drow}}, {{Race|Drow Half-Elf}}s, and {{Race|Asmodeus Tiefling}}s can only cast the spell once per [[Long Rest]].
* {{Class|Circle of the Land}}s who choose the Swamp Land at level 3 learn this spell automatically.
* {{Class|Way of Shadow}}s gain the ability to cast this spell at level 3, at the cost of 2{{SmallIcon|Monk_Ki_Icon.png}}[[Monk#Ki|Ki Points]].
* Effects that grant sight in magical darkness, such as the Warlock [[Eldritch Invocation]] Devil's Sight, Eversight Ring from act 2, and Helldusk Helmet from act 3, allow ranged attacks into and out of this spell's area.
| video = Darkness Visuals.mp4
| video = Darkness Visuals.mp4
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Darkness|long}}
* {{FRWiki|Darkness|long}}

Latest revision as of 05:30, 23 February 2025

Darkness.webp
Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts blind blind to those within it.

Description

Create a cloud of magical darkness that Heavily Obscures Heavily Obscures and inflicts Blind Blind to creatures within. Creatures cannot make ranged attacks into or out of it.

Properties

Cost
Action +  Level 2 Spell Slot
Details
 Range: 18 m / 60 ft
Creates Area: Darkness
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

UID
Target_Darkness

Area: Darkness

Darkness Darkness

Duration: 10 turns

AoE: 5 m / 17 ft (UNKNOWN SHAPE)

A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.

Type: Cloud

Condition: Blinded

Blinded Blinded

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

Visuals

External links[edit | edit source]