Ad placeholder
Invoke Duplicity: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
HiddenDragon (talk | contribs) (Added navbox) |
||
(8 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{ActionPage | ||
| summary = '''Invoke Duplicity''' is a [[Trickery Domain]] [[Cleric]] class action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies. | |||
| summary = '''Invoke Duplicity''' is a [[Trickery Domain]] [[Cleric]] | | description = Distract your enemies with an illusion. Within {{Distance|m=3|ft=10}}, [[Attack Roll]]s have {{Advantage}} for you and your allies. | ||
| description = | | extra description = Both the attacker and the creature must be within {{Distance|m=3|ft=10}} of the illusion. | ||
| image = Invoke Duplicity | | image = Invoke Duplicity.webp | ||
| cost = chadiv | | cost = action, chadiv | ||
| concentration = yes | | concentration = yes | ||
| damage = | | damage = | ||
Line 14: | Line 14: | ||
| condition save = | | condition save = | ||
| range m = 9 | | range m = 9 | ||
| range ft = | | range ft = 30 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
Line 20: | Line 20: | ||
| save = | | save = | ||
| additional = {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate) | | additional = {{AOE|m=3|ft=10|sphere}} (effect of the {{Advantage}} granted by the duplicate) | ||
| | | higher levels = | ||
| class learns at level 2 = Trickery Domain | | class learns at level 2 = Trickery Domain | ||
| granted by feats = | | granted by feats = | ||
| notes = | | notes = | ||
}} | }} | ||
{{ClericNavbox}} |
Latest revision as of 05:19, 30 July 2024
Invoke Duplicity is a Trickery Domain Cleric class action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
Description
Distract your enemies with an illusion. Within 3 m / 10 ft, Attack Rolls have Advantage for you and your allies.
Both the attacker and the creature must be within 3 m / 10 ft of the illusion.
Properties
- Cost:
- Action + Channel Divinity Charge
- Details:
- Range: 9 m / 30 ft
- Concentration
- Duration: 10 turns
AoE: 3 m / 10 ft (Radius) (effect of the Advantage granted by the duplicate)
How to learn
Classes:
- Class level 2: Trickery Domain