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Pounce: Difference between revisions
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(Created page with "Category:ActionsCategory:Class Actions '''Pounce''' is a Wild Shape: Panther Action. Panthers use this ability to leap onto enemies, dealing Piercing damage and possibly knocking them Prone. == Description == Leap at a target to deal <code><span style="color:darkgray">2d8 + 1d10 + 2 Piercing damage</span></code> and potentially knock it Prone. == Properties == {{InfoBlob|{{Action}}}} * Damage: {{DamageInfo...") |
m (Corrected damage type from bludgeoning to piercing.) |
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[[ | {{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}} | ||
'''Pounce''' is | {{ActionPage | ||
| summary = '''Pounce''' is an action available in {{SAI|Wild Shape: Panther}} form. It can be used to knock a target {{Cond|Prone}}, making it vulnerable to {{SAI|Jugular Strike}}. | |||
| description = Leap at a target to bite it and potentially knock it {{Cond|Prone}}. | |||
Leap at a target to | | image = Generic Damage.webp | ||
| controller icon = Generic Damage Icon.webp | |||
== | | icon = Generic Damage Unfaded Icon.webp | ||
{{ | | cost = action,movement | ||
| damage = 2d8 | |||
* | | damage type = Piercing | ||
* {{ | | damage modifier = Dexterity | ||
* {{ | | attack roll = | ||
* {{ | | range = jump | ||
| save = STR | |||
{| | | save dc = caster | ||
| | | condition = Prone | ||
| condition duration = 2 | |||
| condition save = STR | |||
| condition dc = caster | |||
| higher levels = * At Level 4, this attack deals an additional {{DamageText|1d6|Bludgeoning}} damage. | |||
* At Level 8, this additional damage becomes {{DamageText|1d8|Bludgeoning}}. | |||
* At Level 12, this additional damage becomes {{DamageText|1d10|Bludgeoning}}. | |||
| recharge = Per turn | |||
| used by creatures = Wild Shape: Panther | |||
| notes = * The in-game tooltip says the damage dealt is {{DamageType|Piercing}}, but it actually is {{DamageType|Bludgeoning}}. | |||
* The range is equal to the normal {{SAI|Jump}} range which with the panther's [[Strength]] of 14 is {{dist|m=6.5}}. Any modifiers that affect jump range also apply to Pounce. | |||
* Unlike a normal jump, the movement cost of Pounce is equal to the distance traveled. With jump range bonuses like {{SAI|Enhance Leap}}, the range of Pounce will be limited by your movement speed. | |||
* Also, unlike similar wild shape pounce abilities such as {{SAI|Pounce (Dilophosaurus)}} or {{SAI|Crushing Flight}}, the panther's pounce requires a full {{r|action}}. | |||
* Pounce does not count as an attack for the purposes of {{SAI|Wild Strike}} and {{SAI|Improved Wild Strike}} so you cannot pounce and attack with the same {{r|action}}. | |||
}} | |||
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Latest revision as of 17:38, 1 September 2024
For other similar abilities, see Pounce (disambiguation).
Pounce is an action available in , making it vulnerable to .
form. It can be used to knock a targetDescription
Leap at a target to bite it and potentially knock it .
Properties
- Cost:
- Action + Movement
- Damage:
- 2d8 (2~16) + Dexterity modifier Piercing
- Details:
- Range: range
- Recharge: Per turn
- STR Save (Spell save DC)
At Higher Levels
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Wild Shape: Panther
Notes
- The in-game tooltip says the damage dealt is Piercing, but it actually is Bludgeoning.
- The range is equal to the normal Strength of 14 is 6.5 m / 22 ft. Any modifiers that affect jump range also apply to Pounce. range which with the panther's
- Unlike a normal jump, the movement cost of Pounce is equal to the distance traveled. With jump range bonuses like , the range of Pounce will be limited by your movement speed.
- Also, unlike similar wild shape pounce abilities such as Action. or , the panther's pounce requires a full
- Pounce does not count as an attack for the purposes of Action. and so you cannot pounce and attack with the same