Ad placeholder
Pounce (Dilophosaurus)
Jump to navigation
Jump to search
This article is about the Dilophosaurus action. For other uses, see Pounce (disambiguation).

Description
Leap at a target to bite it and potentially knock it Prone.Properties
- Cost
- Bonus Action + Movement Speed
- Damage: 2~12 + modifiers
- Details
- STR Save (Spell save DC)
- Range: Jump range
- AoE: 2 m / 7 ft (Radius)
2d6 + Strength modifierBludgeoning
At higher levels
- At level 4, this attack deals an additional 1d6Bludgeoning damage.
- At level 8, this additional damage becomes 1d8Bludgeoning.
- At level 12, this additional damage becomes 1d10Bludgeoning.
Condition: Prone
Prone
Duration: 2 turns
Spell save DC Strength saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Wild Shape: Dilophosaurus
Notes
- The range is equal to a normal Jump range which with the dilophosaurus' Strength of 19 is 8.5 m / 28 ft. Any modifiers that affect jump range also apply to Pounce.
- Unlike a normal jump, the movement cost of Pounce is equal to the distance travelled. With jump range bonuses like Enhance Leap, the range of Pounce will be limited by your movement speed.
- Also unlike a normal jump, this action must explicitly target a creature rather than a point on the ground.
Bugs
- The in-game tooltip says the damage dealt is Piercing, but it actually is Bludgeoning.