Balthazar: Difference between revisions

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| title = Balthazar
| title = Balthazar
| description = Balthazar is a necromancer encountered in the Gauntlet of Shar.
| description = Balthazar is a necromancer encountered in the Gauntlet of Shar.
| image = Balthazar.jpg
| image = Balthazar.png
}}
}}
{{CharacterInfo
{{Infobox creature
|title = Commander of the Reborn Dead
| name = Balthazar
|name = Balthazar
| image =
|image = [[File:Balthazar.png|350px]]
<gallery>
|STR = 10
Balthazar.png|Portrait
|DEX = 14
Balthazar Model.png|Model
|CON = 16
</gallery>
|INT = 20
| va = Roger Ringrose
|WIS = 14
| title = Commander of the Reborn Dead
|CHA = 10
| race = Undead
|str save =
| class = [[Necromancy School]] [[Wizard]]
|dex save =
| level = 8
|con save = yes
| size = Medium
|int save =
| type = Undead
|wis save = yes
| e hp = 63
|cha save =
| hp = 91
|level = 8
| t hp = 118
|race = Undead
| weight kg = 100
|type = Undead
| str = 10
|HP = 91
| dex = 14
|AC = 15
| con = 16
|speed =
| int = 20
|size = Medium
| wis = 14
|weight = 100kg
| cha = 10
|proficiency =
| con save prof = yes
|initiative = +7
| wis save prof = yes
|passive = {{PAS|Alert}}
| proficiency bonus = +3
{{PAS|Grave Magic}}
| e initiative = +7
{{PAS|Grim Harvest}}
| initiative = +7
{{PAS|Immune to Control Undead}}
| t initiative = +7
{{PAS|Opportunity Attack}}
 
{{PAS|Turn Resistance}}
| resistances = slashing resistance full, piercing resistance full, bludgeoning resistance full, poison immunity
{{PAS|Undead Ward}}
| conditions = Mage Armour, Undead Ward, Undead Ward Aura
|bludgeoning=Resistant
| t conditions = Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
|piercing=Resistant
| h conditions = Legendary Action: Spectral Aspect, Legendary Resistance, Mage Armour, Undead Ward, Undead Ward Aura
|slashing=Resistant
| passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Opportunity Attack, Turn Resistance
|acid=
| t passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
|cold=
| h passives = Alert, Grave Magic, Grim Harvest, Immune to Control Undead, Legendary Action: Spectral Aspect, Magic Resistance, Opportunity Attack, Turn Resistance
|fire=
|force=
|lightning=
|necrotic=
|poison=Resistant
|psychic=
|radiant=
|thunder=
|magic =
|class =
|background=
|location = [[Gauntlet of Shar]], [[Mind Flayer Colony]]
|faction =
|family =
|allies = [[Ketheric Thorm]], [[Flesh]]
|enemies = Mikan (Childhood Friend)
|exp =
|alt-name = Model
|alt-image = [[File:Balthazar Model.png|200px]]
}}
}}
{{SpoilerWarning|act=2}}
'''Balthazar''' is an Undead necromancer in service to [[Ketheric Thorm]], who can first be encountered in the [[Gauntlet of Shar]] during Act Two.
'''Balthazar''' is an undead NPC that can first be encountered during Act Two.
 
==Overview==
===Background===
Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.
 
=== Quests ===
* [[Find Ketheric Thorm's Relic]]
* [[The Chosen of Shar]]
* [[Defeat Ketheric Thorm]]
* [[Find the Nightsong]]


==Story==
== Involvement ==
Balthazar can be encountered within the [[Gauntlet of Shar]] while progressing the [[Find Ketheric Thorm's Relic]] quest.  
{{main|Find Ketheric Thorm's Relic}}
Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.


Balthazar can first be encountered behind a locked door that is guarded by his undead servants.
Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter.
It is also possible to fully avoid contact with Balthazar and his servants until entering the [[Shadowfell]].


Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the player's party. Once this combat resolves, the player may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. The player also has the option to simply attack and kill Balthazar at any time after this encounter.
When the party did not kill him and crosses the threshold into the [[Shadowfell]] the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.


The player also has the option to fully avoid contact with Balthazar and his servants until they delve deeper into the Gauntlet. It is impossible to avoid meeting Balthazar if the player reaches this point.
Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.


The second place he can be encountered, assuming the player has not killed him, is when the player crosses the threshold into the [[Shadowfell]] from within the Gauntlet. If the player has not yet met Balthazar at this point, he will simply introduce himself and give the player the opportunity to help him finish his mission.
If the party help Balthazar obtain the [[Dame Aylin|Nightsong]] and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.


Once the player finally meets Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.
== Combat ==
Balthazar will use a [[Potion of Speed]] at the start of his turn to gain [[Hastened (Condition)|Hasted]] unless you buy it off him during dialogue first (use the Trade button).


If the player helps Balthazar obtain the [[Dame Aylin|Nightsong]] and later meets with Ketheric, Ketheric will take the player prisoner. They will wake up in Balthazar's lab aboard the [[Mind Flayer Colony]], where Balthazaar prepares to find a way to remove the artefact from the player's possession; ultimately, a fight between the player and Balthazar will break out.
=== Spells and abilities ===
==Loot==
{{div col}}
* {{RarityItem|Circle of Bones|40}}
* {{SAI|Animate Dead (Balthazar)|Animate Dead|w=30}} - Cast as a unique Level 6 variant, only when confronted in the [[Nightsong's Prison]], to reanimate an army of skeletons from the surrounding bones.
* {{SAI|Bone Chill|w=30}}
* {{SAI|Cloudkill|w=30}}
* {{SAI|No Rest for the Wicked|w=30}}
* {{SAI|Ray of Sickness|w=30}}
* {{SAI|Misty Step|w=30}}
 
==== Honour mode ====
* {{SAI|The Dead Wastes|w=30}}
* {{SAI|Legendary Action: Spectral Aspect|w=30}}
{{div col end}}
 
=== Loot ===
* {{MdRarityItem|Circle of Bones}}


==Gallery==
==Gallery==
<gallery heights="250">
<gallery heights="250" mode="packed">
Balthazar Face Concept Art.jpg|Balthazar Face Concept Art
Balthazar Face Concept Art.jpg|Digital Artbook concept art.
Balthazar Face Concept Art 2.png|Balthazar Early Face Concept Art
Balthazar Face Concept Art 2.png|Digital Artbook concept art.
</gallery>
</gallery>


==Trivia==
==Related literature==
 
*{{MdItemIcon|Stained Book (Thorm Mausoleum)}}
*{{MdItemIcon|Diary of Ketheric Thorm, Vol 2}}
*
{{MdItemIcon|Tissue and Organ Register}}
*{{MdItemIcon|Unsent Letter}}
*{{MdItemIcon|Ornate Letter}}
 
===Written by Balthazar===
 
{{div col}}
* {{MdItemIcon|Attention Acolytes}}
* {{MdItemIcon|Balthazar Personal Notes: 2}}
* {{MdItemIcon|Balthazar Personal Notes: 3}}
* {{MdItemIcon|Balthazar's Notes}}
* {{MdItemIcon|Clasped Book (Moonrise Towers)}}
* {{MdItemIcon|Research Notes (Balthazar)}}
* {{MdItemIcon|Orders from B}}
{{div col end}}
 
==Notes==
{{notebegin}}
*Balthazar's name (and ribs) were taken from the monk {{FRWiki|Balthazar}}, a character from ''Baldur's Gate II: Throne of Bhaal''.
*Balthazar's name (and ribs) were taken from the monk {{FRWiki|Balthazar}}, a character from ''Baldur's Gate II: Throne of Bhaal''.
{{noteend}}
==External links==
*{{FRWiki|Balthazar (necromancer)|long}}


{{NavAct2Finale}}
{{NavAct2Finale}}
[[Category:Authors]]
[[Category:Bosses]]

Latest revision as of 00:25, 18 May 2024

Balthazar is an Undead necromancer in service to Ketheric Thorm, who can first be encountered in the Gauntlet of Shar during Act Two.

Overview[edit | edit source]

Background[edit | edit source]

Balthazar is a necromancer in service to General Ketheric Thorm, sent to the Gauntlet of Shar to retrieve the Nightsong; the source of Ketheric's immortality.

Quests[edit | edit source]

Involvement[edit | edit source]

Balthazar can first be encountered in the Gauntlet of Shar, behind a locked door guarded by his undead servants.

Approaching the door and/or his servants, wherever they are found, will generally trigger a conversation. A combat encounter will always trigger on conclusion of this conversation, where Dark Justiciar Avengers attack both the undead servants and the party. Once this combat resolves, the party may have the opportunity to speak to Balthazar further and learn more about the relic he is searching for. There is also the option to simply attack and kill Balthazar at any time after this encounter. It is also possible to fully avoid contact with Balthazar and his servants until entering the Shadowfell.

When the party did not kill him and crosses the threshold into the Shadowfell the party will meet Balthazar there for a second time. If the party have not yet met Balthazar at this point, he will simply introduce himself and give the party the opportunity to help him finish his mission.

Once the party finally meet Balthazar, they are generally allowed to choose at several points if they want to kill him or help him finish his mission.

If the party help Balthazar obtain the Nightsong and later meet with Ketheric, Ketheric will take the party as prisoners. They will wake up in Balthazar's lab at the Mind Flayer Colony, where Balthazaar prepares to find a way to remove the artefact from the party's possession. Eventually, a fight between the party and Balthazar will break out.

Combat[edit | edit source]

Balthazar will use a Potion of Speed at the start of his turn to gain Hasted unless you buy it off him during dialogue first (use the Trade button).

Spells and abilities[edit | edit source]

Honour mode[edit | edit source]

Loot[edit | edit source]

Gallery[edit | edit source]

Related literature[edit | edit source]

Tissue and Organ Register

Written by Balthazar[edit | edit source]

Notes[edit | edit source]

  • Balthazar's name (and ribs) were taken from the monk Balthazar, a character from Baldur's Gate II: Throne of Bhaal.

External links[edit | edit source]