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Ray of Frost: Difference between revisions

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(Hat note link to 4E monk equivalent ability)
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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Chill of the Mountain}}.}}


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Revision as of 03:58, 4 December 2023

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For the equivalent Way of the Four Elements Way of the Four Elements spell, see Chill of the Mountain Chill of the Mountain.
Ray of Frost.webp

Ray of Frost is a cantrip (Evocation). It deals Damage TypesCold damage to the target and slows it down.

Description

Reduces the target's Movement Speed by 3 m / 10 ft.

Properties

Cost
Action
Damage
D8 Cold.png 1d8 (1~8) Damage TypesCold
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases to 2d8Damage TypesCold.

When the spellcaster reaches Level 10, the damage increases to 3d8Damage TypesCold.

Condition: Ray of Frost

Ray of Frost Ray of Frost

Duration: 1 turn

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Visuals

External Links