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Ray of Frost: Difference between revisions
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(Hat note link to 4E monk equivalent ability) |
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{{hatnote|For the equivalent {{Class|Way of the Four Elements}} spell, see {{SAI|Chill of the Mountain}}.}} | |||
{{SpellPage | {{SpellPage |
Revision as of 03:58, 4 December 2023
For the equivalent spell, see .
Ray of Frost is a cantrip (Evocation). It deals Cold damage to the target and slows it down.
Description
Reduces the target's Movement Speed by 3 m / 10 ft.
Properties
- Cost
- Action
- Damage
- 1d8 (1~8) Cold
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases to 2d8Cold.
When the spellcaster reaches Level 10, the damage increases to 3d8Cold.Condition: Ray of Frost
Duration: 1 turn
- Movement Speed is reduced by 3 m / 10 ft.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items: