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Patient Defence: Difference between revisions
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|summary = '''Patient Defence''' is a {{Class|Monk}} Bonus Action that allows the Monk to steel their bodies against incoming attacks. | |summary = '''Patient Defence''' is a {{Class|Monk}} Bonus Action that allows the Monk to steel their bodies against incoming attacks. | ||
|description = [[Attack Rolls]] against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|DEX}}. | |description = [[Attack Rolls]] against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|DEX}}. | ||
|cost = ki | |cost = bonus | ||
|cost2 = ki | |||
|range = self | |range = self | ||
|condition = Patient Defence | |condition = Patient Defence |
Revision as of 08:14, 12 November 2023
Patient Defence is a Bonus Action that allows the Monk to steel their bodies against incoming attacks.
Description
Attack Rolls against you have Disadvantage, and you have Advantage on Dexterity saving throw.
Properties
- Cost:
- Bonus action
- Details:
- Range: Self
Condition: Patient Defence
Duration: 1 turn
- Attack Rolls against the affected entity have Disadvantage.
- The entity has Advantage on Dexterity saving throws.
How to learn
Classes:
- Class level 2: Monk