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Second Wind: Difference between revisions
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HiddenDragon (talk | contribs) (Updated damage fields) |
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| cost = bonus | | cost = bonus | ||
| concentration = | | concentration = | ||
| damage = | | damage = 1d10 | ||
| | | damage type = Healing | ||
| extra damage = Fighter Level | |||
| extra damage type = Healing | |||
| attack roll = | | attack roll = | ||
| recharge = Short Rest | | recharge = Short Rest |
Revision as of 20:33, 26 December 2023
Template:Up to date
Second Wind is a Bonus Action. This ability allows them to heal themselves in the midst of battle.
Description
Draw on your stamina to protect yourself. You regain 1d10 + Fighter Levelhit points.
Properties
- Cost:
- Bonus action
- Healing:
- 1d10 (1~10) hit points
- + Fighter Level hit points
- Details:
- Range: Self
- Recharge: Short rest
How to learn
Classes:
- Class level 1: Fighter