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Divine Strike: Poison: Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
| summary = '''Divine Strike: Poison''' is a {{Class|Trickery Domain}} action or reaction that deals extra Poison damage upon a weapon strike (either melee or ranged).
| summary = '''Divine Strike: Poison''' is a {{Class|Trickery Domain}} Weapon Action and Reaction that deals extra Poison damage upon a weapon strike (either melee or ranged).
| description = [[File:Divine Strike Poison Ranged.webp|150px|frameless|right]]
| description = [[File:Divine Strike Poison Ranged.webp|150px|frameless|right]]
* {{SmallIcon|Divine Strike Poison Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Poison}} damage in addition to your weapon's damage.
* {{SmallIcon|Divine Strike Poison Melee Icon.webp}} '''Melee Skill:''' Once per turn deal {{DamageText|1d8|Poison}} damage in addition to your weapon's damage.
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| icon = Divine Strike Poison Melee Icon.webp
| icon = Divine Strike Poison Melee Icon.webp
| cost = action
| cost = action
| damage = amounttext:Weapon, type:Physical
| damage = weapon
| damage2 = amount:1d8, type:Poison
| extra damage = 1d8
| extra damage type = Poison
| attack roll = yes
| attack roll = yes
| recharge = Per turn
| recharge = Per turn
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* Critical Hits will also double the damage die.
* Critical Hits will also double the damage die.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
* Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.
| class learns at level 8 = Trickery Domain
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}

Revision as of 03:23, 23 November 2023

Template:Up to date
Divine Strike Poison Melee.webp

Divine Strike: Poison is a Trickery Domain Trickery Domain Weapon Action and Reaction that deals extra Poison damage upon a weapon strike (either melee or ranged).

Description

Divine Strike Poison Ranged.webp
  • Melee Skill: Once per turn deal 1d8Damage TypesPoison damage in addition to your weapon's damage.
  • Ranged Skill and Reaction: Deal an additional 1d8Damage TypesPoison damage.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Poison.png 1d8 (1~8) Damage TypesPoison
Details
Attack roll
 Range: Normal weapon range
Recharge: Per turn

How to learn

(Information not yet added.)

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: Poison (Melee) and Divine Strike: Poison (Ranged) use the corresponding weapon.
  • Critical Hits will also double the damage die.
  • Possible Bug: Divine Strike does the not obey the turn recharge outside of turn-based mode.